Complete the code to declare the state register in the FSM.
reg [1] ;The state register holds the current state of the FSM.
Complete the code to define the next state logic in the FSM.
always @(*) begin
case (state)
IDLE: next_state = [1];
default: next_state = IDLE;
endcase
endThe next state after IDLE is usually START or another defined state.
Fix the error in the state update block by completing the sensitivity list.
always @(posedge clk or posedge [1]) begin if (reset) state <= IDLE; else state <= next_state; end
The reset signal is usually asynchronous and included in the sensitivity list.
Fill both blanks to complete the output logic block for the FSM.
always @(*) begin
case (state)
IDLE: output_signal = [1];
START: output_signal = [2];
default: output_signal = 0;
endcase
endOutputs depend on the current state; IDLE usually outputs 0, START outputs 1.
Fill all three blanks to complete the three-block FSM style: state register, next state logic, and output logic.
reg [1]; reg [2]; always @(posedge clk or posedge reset) begin if (reset) [1] <= IDLE; else [1] <= [2]; end always @(*) begin case ([3]) IDLE: [2] = START; START: [2] = IDLE; default: [2] = IDLE; endcase end always @(*) begin output_signal = 0; case ([3]) START: output_signal = 1; endcase end
The state register is state, the next state variable is next_state, and the case uses state.
