Complete the code to declare a 4-bit register named 'count'.
reg [3:0] [1] ;
The 4-bit register to hold the counter value is named 'count'.
Complete the code to increment the counter on the rising edge of the clock.
always @(posedge [1]) begin count <= count + 1; end
The counter increments on the rising edge of the clock signal 'clk'.
Fix the error in the reset condition to asynchronously reset the counter to zero.
always @(posedge clk or posedge [1]) begin if (reset) begin count <= 0; end else begin count <= count + 1; end end
The asynchronous reset triggers on the positive edge of the 'reset' signal.
Fill in the blank to complete the synchronous enable logic for the counter.
always @(posedge clk) begin
if ([1]) begin
count <= count + 1;
end else begin
count <= count;
end
endThe counter increments only when 'enable' is high; otherwise, it holds its value.
Fill all three blanks to complete the counter with synchronous reset and enable.
always @(posedge clk) begin
if ([1]) begin
count <= 0;
end else if ([2]) begin
count <= count [3] 1;
end else begin
count <= count;
end
endThe counter resets to zero when 'reset' is high; otherwise, it increments by 1 when 'enable' is high.