Complete the code to declare a 4-bit register named 'ring'.
reg [3:0] [1] ;
The register that holds the ring counter bits is named 'ring'.
Complete the code to initialize the ring counter with the value 4'b0001.
initial begin
ring = [1] ;
endThe ring counter starts with only the least significant bit set to 1, which is 4'b0001.
Fix the error in the always block to shift the ring counter correctly on each clock cycle.
always @(posedge clk) begin
ring <= {ring[2:0], [1];
endThe ring counter shifts left and the bit shifted in is the previous least significant bit, which is ring[0] to create the ring effect.
Fill both blanks to complete the module header and port declaration for the ring counter.
module ring_counter([1], [2]); input clk; output reg [3:0] ring; endmodule
The module has inputs and outputs declared in the header: 'clk' as input and 'ring' as output.
Fill all three blanks to complete the always block with reset logic and ring counter update.
always @(posedge clk or posedge [1]) begin if ([2]) begin ring <= [3]; end else begin ring <= {ring[2:0], ring[0]}; end end
The always block triggers on clock or reset. If reset is high, ring is set to 4'b0001, else it shifts.