Complete the code to create a simple always block that triggers on the positive edge of the clock.
always @([1]) begin
q <= d;
endThe always block triggers on the positive edge of the clock signal, which is common for synchronous logic.
Complete the always block sensitivity list to trigger on both positive edge of clk and negative edge of reset.
always @([1]) begin if (!reset_n) q <= 0; else q <= d; end
The always block triggers on the positive edge of clk or the negative edge of reset_n to asynchronously reset the output.
Fix the error in the always block to correctly model a D flip-flop with asynchronous reset.
always @([1]) begin if (reset) q <= 0; else q <= d; end
The sensitivity list must include posedge clk and posedge reset to model asynchronous reset correctly.
Fill both blanks to create a combinational always block that updates output 'y' based on inputs 'a' and 'b'.
always @([1]) begin y = a [2] b; end
The sensitivity list for combinational logic uses 'a or b'. The operation '+' adds the inputs.
Fill all three blanks to create a synchronous counter that increments on clock's positive edge and resets asynchronously.
always @([1]) begin if ([2]) count <= 0; else count <= count [3] 1; end
The always block triggers on posedge clk or posedge reset. The reset condition checks 'reset'. The counter increments by adding 1.