Complete the code to unsubscribe from the event.
publisher.SomeEvent -= [1];You unsubscribe from an event by using the -= operator with the same handler method that was used to subscribe.
Complete the code to subscribe to the event with a method named OnDataReceived.
publisher.SomeEvent [1]= OnDataReceived;To subscribe to an event, use the += operator with the handler method.
Fix the error in unsubscribing the event handler named HandleEvent.
publisher.SomeEvent [1]= HandleEvent;Unsubscribing requires the -= operator, not +=.
Fill both blanks to unsubscribe the event handler and avoid memory leaks.
publisher.[1] [2]= HandlerMethod;
You unsubscribe from the correct event using the -= operator to prevent memory leaks.
Fill all three blanks to subscribe and then unsubscribe the event handler properly.
publisher.[1] [2]= Handler; // Later in code publisher.[1] [3]= Handler;
Subscribe with += and unsubscribe with -= on the same event to manage memory correctly.