Introduction
The EventHandler delegate pattern helps programs respond to actions like button clicks or messages by running specific code when those actions happen.
When you want your program to do something after a user clicks a button.
When you need to notify parts of your program that something important happened.
When you want to keep your code organized by separating the action from the response.
When building interactive applications like games or forms.
When you want multiple parts of your program to react to the same event.