Custom attribute classes let you add extra information to your code parts. This helps you mark or describe things in a way your program can read later.
Custom attribute classes in C Sharp (C#)
public class MyAttribute : System.Attribute { // Add properties or fields here public string Info { get; set; } public MyAttribute(string info) { Info = info; } }
Custom attribute classes must inherit from System.Attribute.
You can add properties or fields to store extra data inside the attribute.
[MyAttribute("This is a test")] public class TestClass { }
public class AuthorAttribute : Attribute { public string Name { get; } public AuthorAttribute(string name) => Name = name; } [Author("Alice")] public class Book { }
This program defines a custom attribute InfoAttribute with a description. It applies it to a class and a method. Then it reads and prints the descriptions at runtime.
using System; [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] public class InfoAttribute : Attribute { public string Description { get; } public InfoAttribute(string description) => Description = description; } [Info("This class does math operations")] public class Calculator { [Info("Adds two numbers")] public int Add(int a, int b) => a + b; } class Program { static void Main() { var type = typeof(Calculator); var classAttr = (InfoAttribute)Attribute.GetCustomAttribute(type, typeof(InfoAttribute)); Console.WriteLine($"Class info: {classAttr.Description}"); var method = type.GetMethod("Add"); var methodAttr = (InfoAttribute)Attribute.GetCustomAttribute(method, typeof(InfoAttribute)); Console.WriteLine($"Method info: {methodAttr.Description}"); } }
Use [AttributeUsage] to control where your attribute can be applied (classes, methods, properties, etc.).
Attributes are a way to add metadata, not to change how code works directly.
You can read attribute data at runtime using reflection.
Custom attribute classes add extra info to code elements.
They must inherit from System.Attribute.
You apply them with square brackets [] and can read them using reflection.
Practice
Solution
Step 1: Understand what attributes do
Attributes add metadata, or extra info, to code elements like classes or methods.Step 2: Identify the role of custom attributes
Custom attributes let you define your own extra info to attach to code elements.Final Answer:
To add extra information to code elements like classes or methods -> Option CQuick Check:
Custom attributes = extra info [OK]
- Thinking attributes replace classes
- Confusing attributes with data types
- Assuming attributes handle errors
InfoAttribute?Solution
Step 1: Recall C# syntax for custom attributes
Custom attribute classes must inherit from System.Attribute using a class declaration.Step 2: Check each option
public class InfoAttribute : System.Attribute {} correctly uses 'public class InfoAttribute : System.Attribute {}'. public attribute InfoAttribute {} uses invalid keyword 'attribute'. public class InfoAttribute extends Attribute {} uses 'extends' which is Java syntax. public struct InfoAttribute : Attribute {} uses 'struct' which is not correct for attributes.Final Answer:
public class InfoAttribute : System.Attribute {} -> Option DQuick Check:
Custom attribute = class + : System.Attribute [OK]
- Using 'attribute' keyword instead of 'class'
- Using Java syntax 'extends' instead of ':'
- Declaring attribute as struct
using System;
[Info("Version 1.0")]
class Program {}
public class InfoAttribute : Attribute
{
public string Version { get; }
public InfoAttribute(string version) => Version = version;
}
class Test
{
static void Main()
{
var attrs = typeof(Program).GetCustomAttributes(typeof(InfoAttribute), false);
if (attrs.Length > 0)
Console.WriteLine(((InfoAttribute)attrs[0]).Version);
else
Console.WriteLine("No attribute");
}
}Solution
Step 1: Understand attribute application
The Program class has the Info attribute with version "Version 1.0" applied.Step 2: Check reflection code
The code uses reflection to get InfoAttribute from Program. Since it exists, it prints the Version property.Final Answer:
Version 1.0 -> Option AQuick Check:
Reflection finds attribute version = Version 1.0 [OK]
- Assuming attribute is not found
- Confusing attribute class with target class
- Forgetting to cast attribute before accessing property
public class MyAttribute
{
public string Name { get; set; }
public MyAttribute(string name) { Name = name; }
}Solution
Step 1: Check inheritance requirement
Custom attribute classes must inherit from System.Attribute to be recognized as attributes.Step 2: Analyze given code
The class MyAttribute does not inherit from System.Attribute, so it is not a valid attribute class.Final Answer:
Missing inheritance from System.Attribute -> Option AQuick Check:
Attributes must inherit System.Attribute [OK]
- Forgetting to inherit System.Attribute
- Thinking constructor must be parameterless
- Using struct instead of class
PriorityAttribute that accepts an integer priority level and can be applied only to methods. Which of the following is the correct way to declare it?Solution
Step 1: Check AttributeUsage target
The attribute should apply only to methods, so AttributeTargets.Method is correct.Step 2: Verify class declaration and constructor
It must be a class inheriting Attribute, with a constructor accepting an int and a read-only property.Step 3: Review options
[AttributeUsage(AttributeTargets.Method)] public class PriorityAttribute : Attribute { public int Level { get; } public PriorityAttribute(int level) => Level = level; } matches all requirements. [AttributeUsage(AttributeTargets.Class)] public class PriorityAttribute : Attribute { public int Level; public PriorityAttribute(int level) { Level = level; } } targets classes, not methods. public class PriorityAttribute : Attribute { public int Level { get; set; } public PriorityAttribute() {} } lacks constructor parameter and target restriction. [AttributeUsage(AttributeTargets.Method | AttributeTargets.Class)] public struct PriorityAttribute { public int Level; public PriorityAttribute(int level) { Level = level; } } uses struct, which is invalid for attributes.Final Answer:
[AttributeUsage(AttributeTargets.Method)] public class PriorityAttribute : Attribute { public int Level { get; } public PriorityAttribute(int level) => Level = level; } -> Option BQuick Check:
AttributeUsage + class + constructor with param = [AttributeUsage(AttributeTargets.Method)] public class PriorityAttribute : Attribute { public int Level { get; } public PriorityAttribute(int level) => Level = level; } [OK]
- Using struct instead of class
- Wrong AttributeTargets in AttributeUsage
- Missing constructor parameter for priority
Ready to prove it?
Pass the test and this pattern moves unknown
