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C Sharp (C#)programming~5 mins

Custom event arguments in C Sharp (C#)

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Introduction

Custom event arguments let you send extra information when an event happens. This helps the event handler know more about what caused the event.

You want to tell the event handler details about the event, like a message or a number.
You need to pass multiple pieces of data when an event fires.
You want to create your own event types with specific information.
You want to make your code easier to understand by naming the data clearly.
Syntax
C Sharp (C#)
public class MyEventArgs : EventArgs
{
    public string Message { get; }

    public MyEventArgs(string message)
    {
        Message = message;
    }
}

Custom event argument classes usually inherit from EventArgs.

Make properties read-only to keep data safe after creation.

Examples
This example sends the new temperature when it changes.
C Sharp (C#)
public class TemperatureChangedEventArgs : EventArgs
{
    public double NewTemperature { get; }

    public TemperatureChangedEventArgs(double newTemp)
    {
        NewTemperature = newTemp;
    }
}
This example sends the file name and size after a download finishes.
C Sharp (C#)
public class FileDownloadedEventArgs : EventArgs
{
    public string FileName { get; }
    public int FileSize { get; }

    public FileDownloadedEventArgs(string fileName, int fileSize)
    {
        FileName = fileName;
        FileSize = fileSize;
    }
}
Sample Program

This program creates a custom event argument MessageEventArgs to send a message string when the MessageReceived event fires. The Messenger class raises the event with the message. The main program listens and prints the messages.

C Sharp (C#)
using System;

public class MessageEventArgs : EventArgs
{
    public string Message { get; }

    public MessageEventArgs(string message)
    {
        Message = message;
    }
}

public class Messenger
{
    public event EventHandler<MessageEventArgs> MessageReceived;

    public void ReceiveMessage(string message)
    {
        // Raise the event with custom arguments
        MessageReceived?.Invoke(this, new MessageEventArgs(message));
    }
}

class Program
{
    static void Main()
    {
        Messenger messenger = new Messenger();

        messenger.MessageReceived += (sender, e) =>
        {
            Console.WriteLine($"New message: {e.Message}");
        };

        messenger.ReceiveMessage("Hello, friend!");
        messenger.ReceiveMessage("How are you?");
    }
}
OutputSuccess
Important Notes

Always check if the event is not null before invoking it to avoid errors.

Custom event arguments help keep your events clear and meaningful.

Summary

Custom event arguments let you send extra data with events.

Create a class inheriting from EventArgs to hold your data.

Use these arguments when raising and handling events for clearer communication.

Practice

(1/5)
1. What is the main purpose of creating a custom class that inherits from EventArgs in C#?
easy
A. To replace the EventHandler delegate entirely.
B. To prevent events from being raised multiple times.
C. To send additional data with an event when it is raised.
D. To automatically handle exceptions in event handlers.

Solution

  1. Step 1: Understand the role of EventArgs

    The EventArgs class is used to pass data with events. Creating a custom class inheriting from it allows adding extra information.
  2. Step 2: Identify the purpose of custom event arguments

    Custom event argument classes let you send specific data related to the event, making event communication clearer.
  3. Final Answer:

    To send additional data with an event when it is raised. -> Option C
  4. Quick Check:

    Custom EventArgs = Extra event data [OK]
Hint: Custom EventArgs carry extra info with events [OK]
Common Mistakes:
  • Thinking custom EventArgs replace EventHandler delegate
  • Believing custom EventArgs stop event repetition
  • Assuming custom EventArgs handle exceptions automatically
2. Which of the following is the correct way to declare a custom event argument class named MyEventArgs with a string property Message?
easy
A. public class MyEventArgs : EventArgs { public int Message { get; set; } }
B. public class MyEventArgs { public string Message { get; set; } }
C. public class MyEventArgs : EventHandler { public string Message; }
D. public class MyEventArgs : EventArgs { public string Message { get; set; } }

Solution

  1. Step 1: Check inheritance from EventArgs

    The custom event argument class must inherit from EventArgs to be used properly in events.
  2. Step 2: Verify property type and syntax

    The property Message should be a string with get and set accessors for data storage.
  3. Final Answer:

    public class MyEventArgs : EventArgs { public string Message { get; set; } } -> Option D
  4. Quick Check:

    Custom EventArgs inherit EventArgs + correct property type [OK]
Hint: Custom EventArgs must inherit EventArgs and use correct property types [OK]
Common Mistakes:
  • Forgetting to inherit from EventArgs
  • Using EventHandler as base class instead of EventArgs
  • Declaring property with wrong type
3. Consider the following code snippet:
public class MyEventArgs : EventArgs { public int Number { get; set; } }

public class Publisher {
    public event EventHandler<MyEventArgs> OnNumberChanged;
    public void ChangeNumber(int num) {
        OnNumberChanged?.Invoke(this, new MyEventArgs { Number = num });
    }
}

public class Subscriber {
    public void Subscribe(Publisher pub) {
        pub.OnNumberChanged += HandleNumberChanged;
    }
    private void HandleNumberChanged(object sender, MyEventArgs e) {
        Console.WriteLine($"Number is {e.Number}");
    }
}

// Main method
var pub = new Publisher();
var sub = new Subscriber();
sub.Subscribe(pub);
pub.ChangeNumber(42);

What will be the output when this code runs?
medium
A. Number is 42
B. Number is 0
C. No output, event not raised
D. Compilation error due to event handler signature

Solution

  1. Step 1: Understand event raising and subscription

    The Publisher raises OnNumberChanged event with MyEventArgs containing the number passed.
  2. Step 2: Check subscriber's event handler output

    The subscriber prints the Number property from the event args, which is set to 42.
  3. Final Answer:

    Number is 42 -> Option A
  4. Quick Check:

    Event raised with Number=42 prints "Number is 42" [OK]
Hint: Event args data prints exactly as passed in event [OK]
Common Mistakes:
  • Assuming event is not raised or subscribed
  • Confusing default values with passed values
  • Mistaking event handler signature causing errors
4. The following code attempts to raise a custom event with arguments but causes a runtime error. What is the most likely cause?
public class MyEventArgs : EventArgs { public string Info { get; set; } }

public class Publisher {
    public event EventHandler<MyEventArgs> OnInfoChanged;
    public void RaiseEvent() {
        OnInfoChanged(this, new MyEventArgs { Info = "Hello" });
    }
}

// Usage
var pub = new Publisher();
pub.RaiseEvent();
medium
A. OnInfoChanged event is null because no subscribers are attached.
B. MyEventArgs does not inherit from EventArgs.
C. Event handler signature does not match the event declaration.
D. The Info property is not initialized before raising the event.

Solution

  1. Step 1: Check event invocation safety

    The event OnInfoChanged is invoked without checking if it has subscribers, so if null, it causes a runtime NullReferenceException.
  2. Step 2: Identify missing subscriber check

    Before invoking, the code should check if OnInfoChanged is not null to avoid errors.
  3. Final Answer:

    OnInfoChanged event is null because no subscribers are attached. -> Option A
  4. Quick Check:

    Invoke event without subscribers = NullReferenceException [OK]
Hint: Always check event is not null before invoking [OK]
Common Mistakes:
  • Forgetting to check event for null before invoking
  • Assuming event has subscribers by default
  • Confusing property initialization with event subscription
5. You want to create a custom event argument class ProgressEventArgs that includes a percentage (int) and a message (string). You also want to raise an event ProgressChanged in a class Downloader that sends this data. Which of the following code snippets correctly implements this scenario?
hard
A. public class ProgressEventArgs { public int Percentage { get; set; } public string Message { get; set; } } public class Downloader { public event EventHandler ProgressChanged; public void ReportProgress(int percent, string msg) { ProgressChanged?.Invoke(this, new ProgressEventArgs { Percentage = percent, Message = msg }); } }
B. public class ProgressEventArgs : EventArgs { public int Percentage { get; } public string Message { get; } public ProgressEventArgs(int percentage, string message) { Percentage = percentage; Message = message; } } public class Downloader { public event EventHandler<ProgressEventArgs> ProgressChanged; public void ReportProgress(int percent, string msg) { ProgressChanged?.Invoke(this, new ProgressEventArgs(percent, msg)); } }
C. public class ProgressEventArgs : EventArgs { public int Percentage; public string Message; } public class Downloader { public event EventHandler<ProgressEventArgs> ProgressChanged; public void ReportProgress(int percent, string msg) { ProgressChanged(this, new ProgressEventArgs { Percentage = percent, Message = msg }); } }
D. public class ProgressEventArgs : EventArgs { public int Percentage { get; set; } public string Message { get; set; } } public class Downloader { public event EventHandler<ProgressEventArgs> ProgressChanged; public void ReportProgress(int percent, string msg) { ProgressChanged(this, new ProgressEventArgs { Percentage = percent, Message = msg }); } }

Solution

  1. Step 1: Define immutable custom event args with constructor

    public class ProgressEventArgs : EventArgs { public int Percentage { get; } public string Message { get; } public ProgressEventArgs(int percentage, string message) { Percentage = percentage; Message = message; } } public class Downloader { public event EventHandler<ProgressEventArgs> ProgressChanged; public void ReportProgress(int percent, string msg) { ProgressChanged?.Invoke(this, new ProgressEventArgs(percent, msg)); } } defines ProgressEventArgs inheriting from EventArgs with readonly properties set via constructor, which is a good practice.
  2. Step 2: Raise event safely with null check

    public class Downloader { public event EventHandler<ProgressEventArgs> ProgressChanged; public void ReportProgress(int percent, string msg) { ProgressChanged?.Invoke(this, new ProgressEventArgs(percent, msg)); } } uses null-conditional operator ?. to safely raise the event with the new event args instance.
  3. Final Answer:

    public class ProgressEventArgs : EventArgs { public int Percentage { get; } public string Message { get; } public ProgressEventArgs(int percentage, string message) { Percentage = percentage; Message = message; } } public class Downloader { public event EventHandler<ProgressEventArgs> ProgressChanged; public void ReportProgress(int percent, string msg) { ProgressChanged?.Invoke(this, new ProgressEventArgs(percent, msg)); } } -> Option B
  4. Quick Check:

    Immutable EventArgs via ctor + safe ?.Invoke [OK]
Hint: Use constructor for EventArgs properties and null-check event before invoke [OK]
Common Mistakes:
  • Not inheriting from EventArgs
  • Using wrong event handler delegate type
  • Invoking event without null check
  • Using public fields instead of properties
Recommended

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Pass the test and this pattern moves unknown strong while earning +1 Grip toward your certificate.

10 questions~5 mineasy hard