Struct declaration and behavior
📖 Scenario: You are creating a simple program to represent a point in 2D space using a struct. This will help you understand how structs work in C# and how they behave differently from classes.
🎯 Goal: Build a C# program that declares a struct called Point with two integer fields, creates an instance of it, modifies its values, and prints the results to see how structs behave.
📋 What You'll Learn
Declare a struct named
Point with two integer fields: X and Y.Create a variable of type
Point named p1 and set X to 5 and Y to 10.Create a second variable
p2 and assign it the value of p1.Change
p2.X to 20 and p2.Y to 30.Print the values of
p1 and p2 to observe the behavior of structs.💡 Why This Matters
🌍 Real World
Structs are useful for small data containers like points, colors, or simple records where copying data is cheap and you want value-type behavior.
💼 Career
Understanding structs helps in writing efficient C# code, especially in game development, graphics programming, and performance-critical applications.
Progress0 / 4 steps