PointX and Y of type intX and YPoint with X = 3 and Y = 4(X, Y)PointX and Y of type intX and YPoint with X = 3 and Y = 4(X, Y)readonly struct named Point with two readonly properties: int X and int Y.Use readonly struct keyword and create properties with only getters.
Point struct that takes two int parameters named x and y, and sets the properties X and Y.Constructor parameters should be int x and int y. Assign them to properties inside the constructor.
point of type Point and initialize it with X = 3 and Y = 4 using the constructor.Use the constructor with 3 and 4 as arguments.
Console.WriteLine statement to print the coordinates of point in the format (X, Y) using string interpolation.Use Console.WriteLine($"({point.X}, {point.Y})") to print the coordinates.
What is the main purpose of declaring a struct as readonly in C#?
Which of the following is the correct way to declare a readonly struct in C#?
?readonly comes before struct in the declaration.readonly before struct correctly.What will be the output of the following C# code?
readonly struct Point
{
public int X { get; }
public int Y { get; }
public Point(int x, int y) { X = x; Y = y; }
}
var p = new Point(3, 4);
Console.WriteLine($"X: {p.X}, Y: {p.Y}");Identify the error in this code snippet using a readonly struct:
readonly struct Rectangle
{
public int Width;
public int Height;
public void Resize(int w, int h)
{
Width = w;
Height = h;
}
}You want to create a readonly struct Circle that stores a radius and calculates area. Which of these implementations is correct and efficient?
?Pass the test and this pattern moves unknown