Complete the code to identify the first entry in the ARM vector table.
The first entry in the vector table is the initial [1] value.
The ARM vector table starts with the initial stack pointer value, which sets up the stack before execution begins.
Complete the code to identify the second entry in the ARM vector table.
The second entry in the vector table holds the address of the [1] handler.
The second entry is the reset handler address, which is the starting point of program execution after reset.
Fix the error in the description of the vector table entries.
The vector table entries are located at address [1] in memory.
The ARM vector table is located at the start of memory, address 0x00000000, by default.
Fill both blanks to describe the vector table entries for exceptions and interrupts.
Entries after the reset handler include [1] and [2] vectors.
After the reset handler, the vector table includes the Non-Maskable Interrupt (NMI) and Interrupt Request (IRQ) vectors.
Fill all three blanks to complete the vector table entry description.
The vector table is an array of [1]-bit addresses starting at [2], with the first entry as the [3] pointer.
The ARM vector table consists of 32-bit addresses starting at address 0x00000000, with the first entry holding the initial stack pointer.