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ARM Architectureknowledge~10 mins

Vector table structure in ARM Architecture - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to identify the first entry in the ARM vector table.

ARM Architecture
The first entry in the vector table is the initial [1] value.
Drag options to blanks, or click blank then click option'
Astatus register
Bprogram counter
Cstack pointer
Dlink register
Attempts:
3 left
💡 Hint
Common Mistakes
Confusing the first entry with the reset handler address.
Thinking the program counter is the first entry.
2fill in blank
medium

Complete the code to identify the second entry in the ARM vector table.

ARM Architecture
The second entry in the vector table holds the address of the [1] handler.
Drag options to blanks, or click blank then click option'
Afault
Binterrupt
Cexception
Dreset
Attempts:
3 left
💡 Hint
Common Mistakes
Confusing reset handler with interrupt handler.
Assuming the first entry is the reset handler.
3fill in blank
hard

Fix the error in the description of the vector table entries.

ARM Architecture
The vector table entries are located at address [1] in memory.
Drag options to blanks, or click blank then click option'
A0x00000000
B0x10000000
C0x20000000
D0xFFFFFFFF
Attempts:
3 left
💡 Hint
Common Mistakes
Assuming vector table is at a high memory address.
Confusing vector table location with stack location.
4fill in blank
hard

Fill both blanks to describe the vector table entries for exceptions and interrupts.

ARM Architecture
Entries after the reset handler include [1] and [2] vectors.
Drag options to blanks, or click blank then click option'
ANMI
Bstack pointer
CIRQ
Dprogram counter
Attempts:
3 left
💡 Hint
Common Mistakes
Mixing up stack pointer with interrupt vectors.
Confusing program counter with vector entries.
5fill in blank
hard

Fill all three blanks to complete the vector table entry description.

ARM Architecture
The vector table is an array of [1]-bit addresses starting at [2], with the first entry as the [3] pointer.
Drag options to blanks, or click blank then click option'
A32
B0x00000000
Cinitial stack
D16
Attempts:
3 left
💡 Hint
Common Mistakes
Assuming 16-bit addresses in the vector table.
Confusing the initial stack pointer with the program counter.

Practice

(1/5)
1. What is the first entry in the ARM vector table?
easy
A. Program counter start address
B. Reset handler address
C. Initial stack pointer address
D. Interrupt service routine address

Solution

  1. Step 1: Understand vector table structure

    The ARM vector table begins with the initial stack pointer value to set up the stack.
  2. Step 2: Identify the first entry

    The first entry is the initial stack pointer address, followed by the reset handler address.
  3. Final Answer:

    Initial stack pointer address -> Option C
  4. Quick Check:

    First entry = Initial stack pointer address [OK]
Hint: Remember: stack pointer comes before reset handler [OK]
Common Mistakes:
  • Confusing reset handler as first entry
  • Thinking program counter is first
  • Assuming interrupt routine is first
2. Which of the following correctly describes the second entry in the ARM vector table?
easy
A. Reset handler address
B. Initial stack pointer address
C. Undefined instruction handler
D. Non-maskable interrupt handler

Solution

  1. Step 1: Recall vector table order

    The first entry is the initial stack pointer, so the second entry is the reset handler.
  2. Step 2: Confirm second entry role

    The reset handler is the address where the processor starts executing after reset.
  3. Final Answer:

    Reset handler address -> Option A
  4. Quick Check:

    Second entry = Reset handler address [OK]
Hint: Second entry always points to reset handler [OK]
Common Mistakes:
  • Mixing up with interrupt handlers
  • Choosing stack pointer again
  • Confusing with exception handlers
3. Given the following vector table snippet:
0x00000000: 0x20001000  (Initial SP)
0x00000004: 0x00001005 (Reset Handler)
0x00000008: 0x00001010 (NMI Handler)
0x0000000C: 0x00001020 (HardFault Handler)

Which address will the processor jump to on a HardFault exception?
medium
A. 0x20001000
B. 0x00001005
C. 0x00001010
D. 0x00001020

Solution

  1. Step 1: Locate HardFault entry in vector table

    The HardFault handler address is at offset 0x0C in the vector table.
  2. Step 2: Identify the address at 0x0000000C

    The address at 0x0000000C is 0x00001020, which is the HardFault handler.
  3. Final Answer:

    0x00001020 -> Option D
  4. Quick Check:

    HardFault handler = 0x00001020 [OK]
Hint: Match exception to its vector table offset [OK]
Common Mistakes:
  • Choosing reset handler address
  • Confusing NMI and HardFault handlers
  • Selecting initial stack pointer
4. A developer sets the vector table's first entry to 0x00000000 instead of the initial stack pointer. What issue will most likely occur?
medium
A. Stack pointer will be invalid causing a crash
B. Processor will reset normally
C. Reset handler will not execute
D. Interrupts will be ignored

Solution

  1. Step 1: Understand role of first vector entry

    The first entry sets the initial stack pointer address for the processor.
  2. Step 2: Analyze effect of setting it to zero

    Setting it to 0x00000000 means the stack pointer points to an invalid memory location, causing a crash.
  3. Final Answer:

    Stack pointer will be invalid causing a crash -> Option A
  4. Quick Check:

    Invalid stack pointer = Crash [OK]
Hint: First vector must be valid stack pointer [OK]
Common Mistakes:
  • Thinking reset handler won't run
  • Assuming interrupts are disabled
  • Believing processor resets normally
5. You want to add a custom interrupt handler for a new peripheral. Where in the ARM vector table should you place this handler's address?
hard
A. At the first entry replacing the initial stack pointer
B. At the specific interrupt vector slot assigned to that peripheral
C. At the second entry replacing the reset handler
D. At the end of the vector table after all default handlers

Solution

  1. Step 1: Understand vector table layout

    The vector table has fixed slots for each exception and interrupt type.
  2. Step 2: Identify correct slot for custom interrupt

    Custom peripheral interrupts must be placed at their assigned interrupt vector slot, not at stack pointer or reset handler entries.
  3. Final Answer:

    At the specific interrupt vector slot assigned to that peripheral -> Option B
  4. Quick Check:

    Custom handler = Assigned interrupt vector slot [OK]
Hint: Place handlers in their assigned vector slots only [OK]
Common Mistakes:
  • Replacing stack pointer or reset handler
  • Appending handler at vector table end
  • Ignoring fixed vector slot assignments
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10 questions~5 mineasy hard