How to Fix Prototype Not Working in Figma Quickly
Figma prototype is not working, first check that all frames are properly connected with interaction links and that the starting frame is set. Also, ensure you are in Prototype mode and not Design mode when testing your prototype.Why This Happens
Prototypes in Figma often fail because the frames are not linked correctly or the starting frame is missing. Without these connections, Figma does not know how to navigate between screens. Another common cause is testing the prototype in the wrong mode or on an unsupported device.
<!-- This is a conceptual example, not code --> Frame A (no interaction link) --> Frame B Starting frame not set
The Fix
To fix the prototype, connect frames using interaction links by selecting an object and dragging the prototype handle to the target frame. Set the starting frame by clicking the frame and choosing 'Set as starting frame' in Prototype mode. Always test your prototype in Prototype mode or using the Present button.
<!-- Conceptual steps, no code --> 1. Select a button or object in Frame A.<br>2. Drag the circular node to Frame B.<br>3. Click Frame A and choose 'Set as starting frame'.<br>4. Click 'Present' to test.
Prevention
Always double-check your prototype links after creating or editing frames. Use the Prototype tab to verify connections and starting points. Keep your layers and frames organized with clear names. Preview your prototype frequently during design to catch issues early.
Also, avoid using unsupported plugins or features that may break prototype behavior.
Related Errors
Prototype not responding: Check if your internet connection is stable and reload Figma.
Interactions not triggering: Ensure the interactive object is not hidden or locked.
Animation glitches: Simplify transitions or update Figma to the latest version.