Figma vs InVision: Key Differences and When to Use Each
browser-based access, while InVision specializes in prototyping and design workflow management with integration to other design tools. Figma offers an all-in-one design and prototyping environment, whereas InVision acts mainly as a prototyping and feedback platform.Quick Comparison
Here is a quick side-by-side comparison of Figma and InVision based on key factors important for design and prototyping workflows.
| Feature | Figma | InVision |
|---|---|---|
| Platform | Cloud-based, browser and desktop app | Cloud-based with desktop app for Studio |
| Primary Use | UI/UX design and prototyping | Prototyping and design collaboration |
| Collaboration | Real-time multi-user editing | Commenting and feedback, no real-time editing |
| Design Tools | Built-in vector editing and design system support | Limited design tools, relies on imports |
| Prototyping | Interactive prototypes with transitions | Advanced prototyping with animations |
| Integrations | Supports many plugins and APIs | Strong integrations with Sketch, Photoshop, and others |
Key Differences
Figma is designed as an all-in-one design platform that allows multiple users to work on the same file simultaneously in the browser or desktop app. It includes powerful vector editing tools, design system management, and prototyping features all in one place. This makes it ideal for teams needing seamless collaboration and quick iteration.
InVision, on the other hand, focuses primarily on prototyping and design workflow management. It does not offer full design editing capabilities but instead integrates with other design tools like Sketch or Photoshop. InVision excels at creating interactive prototypes with advanced animations and gathering feedback through comments and version control.
While Figma emphasizes real-time collaboration and design creation, InVision is better suited for teams that want to prototype designs created elsewhere and manage feedback and handoff. Figma’s cloud-native approach means no files need to be sent back and forth, unlike InVision’s reliance on imported assets.
Code Comparison
Here is an example of how you might create a simple interactive prototype link in Figma using its built-in prototyping features.
1. Select the frame or object you want to make interactive. 2. Click the "Prototype" tab in the right panel. 3. Drag the node to the target frame to create a link. 4. Set the interaction type (e.g., "On Click") and animation (e.g., "Navigate To"). 5. Click "Present" to preview the prototype.
InVision Equivalent
In InVision, creating a similar interactive prototype involves uploading your design and linking screens.
1. Upload your design screens (e.g., from Sketch or Photoshop). 2. Open the prototype builder. 3. Click on an element and drag a hotspot to the target screen. 4. Choose the interaction type (e.g., "Tap") and animation. 5. Share the prototype link for preview and feedback.
When to Use Which
Choose Figma when you need an all-in-one design and prototyping tool with real-time collaboration and cloud access. It is best for teams that want to design, prototype, and iterate quickly without switching apps.
Choose InVision if your workflow relies on other design tools for creation and you want advanced prototyping features with strong feedback and version control capabilities. It suits teams focused on prototyping and managing design handoff rather than full design creation.