Overview - Why multiplayer requires networking
What is it?
Multiplayer games let many players play together at the same time. To do this, the game needs a way to share information between all players' devices. Networking is the system that connects these devices so they can send and receive game data in real time.
Why it matters
Without networking, players would only be able to play alone or pass the device around. Networking makes it possible to play with friends or strangers anywhere in the world, creating fun and social experiences. It solves the problem of keeping all players' games in sync so everyone sees the same game world.
Where it fits
Before learning this, you should understand basic game development and how games run on a single device. After this, you can learn about specific networking tools and techniques in Unity, like client-server models and synchronization methods.