Introduction
Cross-platform deployment lets your game or app run on many devices. This means more people can use it, no matter what device they have.
Cross-platform deployment lets your game or app run on many devices. This means more people can use it, no matter what device they have.
In Unity, you use the Build Settings window to select platforms like Windows, iOS, Android, or WebGL. Then you build your project for each platform.
// Example: Switch platform in Unity Editor // Open Build Settings and choose Android // Then click Build to create an Android app
// Example: Switch platform in Unity Editor // Open Build Settings and choose WebGL // Then click Build to create a web version of your game
This script prints a message depending on which platform the game runs on. It helps you see how Unity detects platforms.
using UnityEngine; public class PlatformMessage : MonoBehaviour { void Start() { #if UNITY_ANDROID Debug.Log("Running on Android device."); #elif UNITY_IOS Debug.Log("Running on iOS device."); #elif UNITY_STANDALONE_WIN Debug.Log("Running on Windows PC."); #else Debug.Log("Running on an unknown platform."); #endif } }
Some platform-specific features may need extra code or plugins.
Testing on each platform is important to catch issues early.
Unity's cross-platform tools save time but don't remove all differences.
Cross-platform deployment helps your game reach more players.
Unity makes it easy to build for many devices from one project.
Always test your game on each platform you support.
Pass the test and this pattern moves unknown