Shader Graph basics
📖 Scenario: You are creating a simple shader for a game object in Unity using Shader Graph. This shader will change the color of the object based on a color you choose.
🎯 Goal: Build a basic Shader Graph that colors a 3D object with a user-defined color.
📋 What You'll Learn
Create a Shader Graph asset
Add a Color property to the Shader Graph
Connect the Color property to the Base Color input of the PBR Master node
Apply the Shader Graph to a material and assign it to a 3D object
💡 Why This Matters
🌍 Real World
Game developers use Shader Graph to create custom looks for game objects without writing code, making it easier to design unique visuals.
💼 Career
Understanding Shader Graph basics is useful for roles like game artist, technical artist, and graphics programmer in game development studios.
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