Overview - Sorting layers and order
What is it?
Sorting layers and order in Unity control how 2D objects are drawn on the screen. They decide which objects appear in front or behind others. This system helps organize visuals so that scenes look correct and clear. It is especially important for games with many overlapping sprites.
Why it matters
Without sorting layers and order, objects would draw randomly, making scenes confusing or visually broken. Imagine a game where a character appears behind a tree even when standing in front of it. Sorting layers solve this by letting developers control the visual stacking order, improving player experience and game clarity.
Where it fits
Before learning sorting layers, you should understand Unity's basic 2D setup and sprites. After mastering sorting layers, you can explore advanced rendering techniques like custom shaders or 3D layering. Sorting layers fit into the broader topic of Unity's rendering and scene organization.