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DSA Goprogramming~10 mins

Zigzag Level Order Traversal in DSA Go - Execution Trace

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Concept Flow - Zigzag Level Order Traversal
Start at root node
↓
Initialize queue with root
↓
While queue not empty
↓
Process current level nodes
↓
Collect node values in order
↓
If level is even: left to right
↓
Reverse order for odd levels
↓
Add children to queue
↓
Move to next level
↓
Repeat until queue empty
↓
Return zigzag order list
Traverse the tree level by level, alternating the order of node values between left-to-right and right-to-left at each level.
Execution Sample
DSA Go
func zigzagLevelOrder(root *TreeNode) [][]int {
 if root == nil { return [][]int{} }
 queue := []*TreeNode{root}
 result := [][]int{}
 level := 0
 for len(queue) > 0 {
  levelSize := len(queue)
  levelNodes := make([]int, levelSize)
  for i := 0; i < levelSize; i++ {
   node := queue[0]
   queue = queue[1:]
   if level%2 == 0 {
    levelNodes[i] = node.Val
   } else {
    levelNodes[levelSize-1-i] = node.Val
   }
   if node.Left != nil {
    queue = append(queue, node.Left)
   }
   if node.Right != nil {
    queue = append(queue, node.Right)
   }
  }
  result = append(result, levelNodes)
  level++
 }
 return result
}
This code traverses a binary tree level by level, collecting node values in zigzag order.
Execution Table
StepOperationNodes in QueueLevelOrderValues CollectedQueue After Adding ChildrenVisual State
1Start with root node[3]0Left to Right[3][9, 20]Level 0: 3
2Process level 1 nodes[9, 20]1Right to Left[20, 9][15, 7]Level 1: 20 -> 9
3Process level 2 nodes[15, 7]2Left to Right[15, 7][]Level 2: 15 -> 7
4Queue empty, traversal ends[]----Traversal complete
💡 Queue is empty, all levels processed
Variable Tracker
VariableStartAfter Step 1After Step 2After Step 3Final
queue[3][9, 20][15, 7][][]
level01233
result[][[3]][[3],[20,9]][[3],[20,9],[15,7]][[3],[20,9],[15,7]]
Key Moments - 3 Insights
Why do we reverse the order of values at odd levels?
At odd levels, we collect node values right to left to create the zigzag pattern. See execution_table row 2 where level 1 order is 'Right to Left' and values are reversed.
How do we know when to stop the traversal?
We stop when the queue is empty, meaning no more nodes to process. This is shown in execution_table row 4 where the queue is empty and traversal ends.
Why do we add children to the queue after processing current level?
Adding children after processing ensures we process nodes level by level. The queue after adding children in each step shows the next level nodes to process.
Visual Quiz - 3 Questions
Test your understanding
Look at the execution_table, what is the queue after processing level 0?
A[9, 20]
B[15, 7]
C[]
D[3]
💡 Hint
Check the 'Queue After Adding Children' column in row 1 of execution_table.
At which level do we collect values in right to left order?
ALevel 0
BLevel 1
CLevel 2
DTraversal end
💡 Hint
Look at the 'Order' column in execution_table rows.
If the root had no children, what would be the final result?
A[[3]]
B[]
C[[3], []]
D[[]]
💡 Hint
Refer to variable_tracker 'result' after step 1 and the queue state.
Concept Snapshot
Zigzag Level Order Traversal:
- Traverse tree level by level using a queue.
- Alternate order of node values each level (left-right, then right-left).
- Collect values per level, reverse on odd levels.
- Add children to queue after processing current level.
- Stop when queue is empty.
- Return list of levels with zigzag order.
Full Transcript
Zigzag Level Order Traversal visits nodes level by level in a binary tree. We start at the root and use a queue to keep track of nodes at each level. For each level, we collect node values. On even levels, we collect left to right. On odd levels, we reverse the order to right to left. After processing a level, we add all children of nodes in that level to the queue for the next level. We repeat until the queue is empty, meaning all nodes are processed. The result is a list of lists, each inner list representing a level's node values in zigzag order.

Practice

(1/5)
1. What does the Zigzag Level Order Traversal of a binary tree do differently compared to a normal level order traversal?
easy
A. It alternates the direction of traversal at each level, switching between left-to-right and right-to-left.
B. It only traverses the left subtree of the tree.
C. It visits nodes in a random order at each level.
D. It traverses nodes only in right-to-left order for all levels.

Solution

  1. Step 1: Understand normal level order traversal

    Normal level order traversal visits nodes level by level from left to right.
  2. Step 2: Identify zigzag difference

    Zigzag traversal changes direction every level: first left-to-right, then right-to-left, and so on.
  3. Final Answer:

    It alternates the direction of traversal at each level, switching between left-to-right and right-to-left. -> Option A
  4. Quick Check:

    Zigzag = alternate directions [OK]
Hint: Remember zigzag means direction flips each level [OK]
Common Mistakes:
  • Thinking traversal is always left-to-right
  • Confusing zigzag with random order
  • Ignoring direction change at each level
2. Which of the following Go code snippets correctly initializes a queue for level order traversal in Zigzag Level Order Traversal?
easy
A. queue := make([]int, 0)
B. queue := []int{root}
C. queue := map[int]*TreeNode{}
D. queue := []*TreeNode{root}

Solution

  1. Step 1: Identify the queue type needed

    Queue should hold pointers to TreeNode structs, so []*TreeNode is correct.
  2. Step 2: Check each option's correctness

    queue := []*TreeNode{root} uses []*TreeNode with root node, correct for traversal. Options A and B use int slices, wrong type. queue := map[int]*TreeNode{} uses map, not queue.
  3. Final Answer:

    queue := []*TreeNode{root} -> Option D
  4. Quick Check:

    Queue holds TreeNode pointers = queue := []*TreeNode{root} [OK]
Hint: Queue must hold TreeNode pointers, not ints or maps [OK]
Common Mistakes:
  • Using int slices instead of TreeNode pointers
  • Using map instead of slice for queue
  • Not initializing queue with root node
3. Given the binary tree:
    1
   / \
  2   3
 / \   \
4   5   6

What is the output of Zigzag Level Order Traversal?
medium
A. [[1], [2, 3], [4, 5, 6]]
B. [[1], [2, 3], [6, 5, 4]]
C. [[1], [3, 2], [4, 5, 6]]
D. [[1], [3, 2], [6, 5, 4]]

Solution

  1. Step 1: Traverse level 0 and 1 with direction

    Level 0: left-to-right -> [1]. Level 1: right-to-left -> [3, 2].
  2. Step 2: Traverse level 2 left-to-right

    Level 2 nodes: 4, 5, 6 from left to right -> [4, 5, 6].
  3. Final Answer:

    [[1], [3, 2], [4, 5, 6]] -> Option C
  4. Quick Check:

    Zigzag levels alternate directions = [[1], [3, 2], [4, 5, 6]] [OK]
Hint: Alternate direction each level, left-to-right then right-to-left [OK]
Common Mistakes:
  • Not reversing nodes on odd levels
  • Reversing nodes on even levels incorrectly
  • Mixing node order at last level
4. Consider this Go code snippet for Zigzag Level Order Traversal:
for len(queue) > 0 {
    levelSize := len(queue)
    var level []int
    for i := 0; i < levelSize; i++ {
        node := queue[0]
        queue = queue[1:]
        level = append(level, node.Val)
        if node.Left != nil {
            queue = append(queue, node.Left)
        }
        if node.Right != nil {
            queue = append(queue, node.Right)
        }
    }
    if leftToRight {
        result = append(result, level)
    } else {
        reverse(level)
        result = append(result, level)
    }
    leftToRight = !leftToRight
}

What is the main bug in this code?
medium
A. The reverse function is called but not defined or implemented.
B. The queue is not updated correctly after popping the first element.
C. The variable leftToRight is never initialized before use.
D. The level slice is appended before processing child nodes.

Solution

  1. Step 1: Check queue update correctness

    Queue is updated by slicing off first element correctly, no bug here.
  2. Step 2: Verify reverse function usage

    reverse(level) is called but no definition or implementation is shown, causing compile error.
  3. Final Answer:

    The reverse function is called but not defined or implemented. -> Option A
  4. Quick Check:

    Undefined reverse function causes error [OK]
Hint: Ensure all helper functions like reverse are implemented [OK]
Common Mistakes:
  • Assuming reverse is built-in in Go
  • Ignoring initialization of leftToRight (usually done before loop)
  • Misunderstanding queue slicing syntax
5. You want to implement Zigzag Level Order Traversal but optimize space by avoiding reversing slices. Which approach is best?
hard
A. Use a queue and reverse the slice after each level as usual.
B. Use two stacks to alternate pushing nodes in correct order per level.
C. Use recursion with a global list and reverse at the end.
D. Traverse all nodes left-to-right and then reverse the entire result.

Solution

  1. Step 1: Understand reversing cost

    Reversing slices after each level adds extra time and space overhead.
  2. Step 2: Use two stacks for order control

    Two stacks let you push child nodes in order that naturally produces zigzag traversal without reversing.
  3. Final Answer:

    Use two stacks to alternate pushing nodes in correct order per level. -> Option B
  4. Quick Check:

    Two stacks avoid reversing slices [OK]
Hint: Two stacks method avoids reversing slices [OK]
Common Mistakes:
  • Relying on reversing slices every level
  • Using recursion without order control
  • Reversing entire result instead of per level
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