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DSA C++programming~10 mins

Create a Binary Tree Manually in DSA C++ - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to declare a pointer to a new TreeNode.

DSA C++
TreeNode* root = new [1](10);
Drag options to blanks, or click blank then click option'
ATreeNode
BNode
CBinaryTree
DTree
Attempts:
3 left
💡 Hint
Common Mistakes
Using a wrong class name like Node or BinaryTree.
2fill in blank
medium

Complete the code to assign a new left child node with value 5 to root.

DSA C++
root->[1] = new TreeNode(5);
Drag options to blanks, or click blank then click option'
Aright
Bnode
Cchild
Dleft
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'right' instead of 'left'.
3fill in blank
hard

Fix the error in the code to assign a right child node with value 15 to root.

DSA C++
root->[1] = new TreeNode(15);
Drag options to blanks, or click blank then click option'
Achild
Bnode
Cright
Dleft
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'left' instead of 'right'.
4fill in blank
hard

Fill both blanks to create a left child with value 3 and a right child with value 7 for the left child of root.

DSA C++
root->left->[1] = new TreeNode(3);
root->left->[2] = new TreeNode(7);
Drag options to blanks, or click blank then click option'
Aleft
Bright
Cchild
Dnode
Attempts:
3 left
💡 Hint
Common Mistakes
Swapping left and right pointers.
5fill in blank
hard

Fill all three blanks to create a right child with value 20 for root, then add left and right children with values 17 and 25 to that node.

DSA C++
root->[1] = new TreeNode(20);
root->right->[2] = new TreeNode(17);
root->right->[3] = new TreeNode(25);
Drag options to blanks, or click blank then click option'
Aleft
Bright
Attempts:
3 left
💡 Hint
Common Mistakes
Mixing left and right pointers in the last two blanks.

Practice

(1/5)
1. What is the correct way to manually create a binary tree node in C++ using a struct named Node with an integer value and two child pointers?
easy
A. Node* root = new Node{10, nullptr, nullptr};
B. Node root = Node(10, nullptr, nullptr);
C. Node root = new Node(10);
D. Node* root = Node(10, nullptr, nullptr);

Solution

  1. Step 1: Understand struct initialization with pointers

    To create a node dynamically, use new and initialize with value and nullptr for children.
  2. Step 2: Check pointer usage and initialization syntax

    Node* root = new Node{10, nullptr, nullptr}; correctly uses new with brace initialization and sets children to nullptr.
  3. Final Answer:

    Node* root = new Node{10, nullptr, nullptr}; -> Option A
  4. Quick Check:

    Dynamic node creation with pointers = Node* root = new Node{10, nullptr, nullptr}; [OK]
Hint: Use new with braces and nullptr for children [OK]
Common Mistakes:
  • Using new without pointer type
  • Not initializing child pointers
  • Assigning new Node to non-pointer variable
2. Which of the following code snippets correctly declares a struct for a binary tree node with an integer value and two child pointers in C++?
easy
A. struct Node { int val; Node* left; Node* right; };
B. struct Node { int val; Node left; Node right; };
C. struct Node { int val; Node* left; Node right; };
D. struct Node { int val; Node left; Node* right; };

Solution

  1. Step 1: Understand struct member types for binary tree

    Child nodes must be pointers to avoid infinite size recursion.
  2. Step 2: Check each option for pointer usage

    Only struct Node { int val; Node* left; Node* right; }; uses pointers for both left and right child nodes correctly.
  3. Final Answer:

    struct Node { int val; Node* left; Node* right; }; -> Option A
  4. Quick Check:

    Child nodes as pointers = struct Node { int val; Node* left; Node* right; }; [OK]
Hint: Child nodes must be pointers to avoid infinite size [OK]
Common Mistakes:
  • Using struct members as objects instead of pointers
  • Mixing pointer and non-pointer types incorrectly
  • Forgetting semicolon after struct
3. Given the following code, what is the output of the inorder traversal?
struct Node {
  int val;
  Node* left;
  Node* right;
};

Node* root = new Node{1, nullptr, nullptr};
root->left = new Node{2, nullptr, nullptr};
root->right = new Node{3, nullptr, nullptr};

void inorder(Node* node) {
  if (!node) return;
  inorder(node->left);
  std::cout << node->val << " ";
  inorder(node->right);
}

inorder(root);
medium
A. 1 2 3
B. 1 3 2
C. 3 1 2
D. 2 1 3

Solution

  1. Step 1: Understand inorder traversal order

    Inorder visits left child, then node, then right child.
  2. Step 2: Trace traversal on given tree

    Left child 2 printed first, then root 1, then right child 3.
  3. Final Answer:

    2 1 3 -> Option D
  4. Quick Check:

    Inorder traversal = 2 1 3 [OK]
Hint: Inorder = left, root, right [OK]
Common Mistakes:
  • Confusing preorder or postorder with inorder
  • Not handling nullptr checks
  • Printing node before left subtree
4. Identify the error in the following code that attempts to create a binary tree node and assign children:
struct Node {
  int val;
  Node* left;
  Node* right;
};

Node* root = new Node{10, nullptr, nullptr};
root->left = Node{5, nullptr, nullptr};
root->right = new Node{15, nullptr, nullptr};
medium
A. Node struct missing constructor
B. root->right assignment is incorrect; should not use new
C. root->left assignment is incorrect; should use pointer with new
D. root initialization syntax is wrong

Solution

  1. Step 1: Check type of root->left and assignment

    root->left is a pointer, but assigned a Node object, not a pointer.
  2. Step 2: Correct assignment requires new for pointer

    Must assign root->left = new Node{5, nullptr, nullptr}; to match pointer type.
  3. Final Answer:

    root->left assignment is incorrect; should use pointer with new -> Option C
  4. Quick Check:

    Pointer assignment needs new = root->left assignment is incorrect; should use pointer with new [OK]
Hint: Assign pointers with new, not direct objects [OK]
Common Mistakes:
  • Assigning object to pointer without new
  • Confusing pointer and object types
  • Missing nullptr initialization
5. You want to manually create a binary tree with root value 5, left child 3, and right child 7. Which code snippet correctly creates this tree and prints the preorder traversal (root, left, right)?
struct Node {
  int val;
  Node* left;
  Node* right;
};

void preorder(Node* node) {
  if (!node) return;
  std::cout << node->val << " ";
  preorder(node->left);
  preorder(node->right);
}

// Which code below is correct?
hard
A. Node* root = new Node(5); root->left = new Node(3); root->right = new Node(7); preorder(root);
B. Node* root = new Node{5, nullptr, nullptr}; root->left = new Node{3, nullptr, nullptr}; root->right = new Node{7, nullptr, nullptr}; preorder(root);
C. Node root = {5, nullptr, nullptr}; root.left = {3, nullptr, nullptr}; root.right = {7, nullptr, nullptr}; preorder(&root);
D. Node* root = new Node{5, nullptr, nullptr}; root->left = Node{3, nullptr, nullptr}; root->right = Node{7, nullptr, nullptr}; preorder(root);

Solution

  1. Step 1: Check node creation and pointer assignments

    Node* root = new Node{5, nullptr, nullptr}; root->left = new Node{3, nullptr, nullptr}; root->right = new Node{7, nullptr, nullptr}; preorder(root); correctly uses new with brace initialization and assigns pointers for children.
  2. Step 2: Verify preorder call and syntax

    preorder(root) passes pointer correctly; printing order matches preorder traversal.
  3. Final Answer:

    Node* root = new Node{5, nullptr, nullptr}; root->left = new Node{3, nullptr, nullptr}; root->right = new Node{7, nullptr, nullptr}; preorder(root); -> Option B
  4. Quick Check:

    Correct pointer creation and preorder call = Node* root = new Node{5, nullptr, nullptr}; root->left = new Node{3, nullptr, nullptr}; root->right = new Node{7, nullptr, nullptr}; preorder(root); [OK]
Hint: Use new for all nodes and pass root pointer to preorder [OK]
Common Mistakes:
  • Assigning objects to pointers without new
  • Using incorrect constructor syntax
  • Passing object instead of pointer to preorder
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10 questions~5 mineasy hard