Interface as contract mental model
📖 Scenario: Imagine you are building a simple system for different types of vehicles. Each vehicle must be able to start and stop. We will use an interface to make sure every vehicle follows this rule.
🎯 Goal: You will create an interface called IVehicle that acts like a contract. Then you will create classes that follow this contract by implementing the interface. Finally, you will show how to use these classes through the interface.
📋 What You'll Learn
Create an interface called
IVehicle with two methods: Start() and Stop().Create a class called
Car that implements the IVehicle interface.Create a class called
Bike that implements the IVehicle interface.Create a variable of type
IVehicle and assign it to instances of Car and Bike.Call the
Start() and Stop() methods on the IVehicle variable and print messages.💡 Why This Matters
🌍 Real World
Interfaces are used in software to ensure different parts follow the same rules, like how different vehicles must be able to start and stop.
💼 Career
Understanding interfaces is important for writing clean, maintainable code and working with many programming frameworks and libraries.
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