Introduction
Classes help us organize code by grouping related data and actions together. They make programs easier to understand and reuse.
When you want to represent real-world things like a car or a person in your program.
When you need to keep data and the actions on that data together.
When you want to create many similar objects with their own data.
When you want to write code that is easier to maintain and update.
When you want to reuse code without rewriting it.