Overview - Runtime polymorphism
What is it?
Runtime polymorphism is a way in C++ where a program decides which function to call while it is running, not when it is compiled. It allows objects of different classes related by inheritance to be treated through a common interface, but behave differently depending on their actual type. This is done using virtual functions and pointers or references to base classes. It helps write flexible and reusable code that can work with new types without changing existing code.
Why it matters
Without runtime polymorphism, programs would have to know exactly which type of object they are working with at compile time, making them rigid and hard to extend. It solves the problem of needing different behaviors for different types while using a single interface. This makes software easier to maintain and expand, like adding new features without breaking old ones. Imagine a music player that can play many formats without rewriting the whole player for each format.
Where it fits
Before learning runtime polymorphism, you should understand basic C++ classes, inheritance, and function overriding. After mastering runtime polymorphism, you can explore advanced topics like design patterns (e.g., Strategy, Observer), templates, and compile-time polymorphism with templates.