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C++programming~5 mins

Pure virtual functions in C++

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Introduction

Pure virtual functions let you create a blueprint for other classes. They make sure certain functions are always defined in child classes.

When you want to force child classes to provide their own version of a function.
When you are designing a base class that should not be used directly.
When you want to create an interface that many classes can follow.
When you want to share common code but require specific behavior in subclasses.
Syntax
C++
class ClassName {
public:
    virtual ReturnType FunctionName(Parameters) = 0;
};

The = 0 means the function is pure virtual.

Classes with pure virtual functions are called abstract classes and cannot be instantiated.

Examples
This declares a pure virtual function sound in class Animal.
C++
class Animal {
public:
    virtual void sound() = 0; // pure virtual function
};
Here, area is a pure virtual function that child classes must implement.
C++
class Shape {
public:
    virtual double area() const = 0;
};
Multiple pure virtual functions can be declared in one class.
C++
class Vehicle {
public:
    virtual void start() = 0;
    virtual void stop() = 0;
};
Sample Program

This program shows a base class Animal with a pure virtual function sound. The classes Dog and Cat provide their own versions of sound. When we call sound on each, it prints their unique sounds.

C++
#include <iostream>
using namespace std;

class Animal {
public:
    virtual void sound() = 0; // pure virtual function
};

class Dog : public Animal {
public:
    void sound() override {
        cout << "Woof!" << endl;
    }
};

class Cat : public Animal {
public:
    void sound() override {
        cout << "Meow!" << endl;
    }
};

int main() {
    Dog dog;
    Cat cat;

    dog.sound();
    cat.sound();

    return 0;
}
OutputSuccess
Important Notes

You cannot create an object of a class with pure virtual functions directly.

Child classes must override all pure virtual functions to be instantiable.

Pure virtual functions help create flexible and extendable code designs.

Summary

Pure virtual functions create a contract for child classes to follow.

They make a class abstract, so you cannot make objects from it.

Child classes must provide their own implementation of pure virtual functions.

Practice

(1/5)
1. What is the main purpose of a pure virtual function in C++?
easy
A. To force derived classes to implement the function
B. To allow creating objects of the base class
C. To provide a default implementation in the base class
D. To make the function private

Solution

  1. Step 1: Understand pure virtual function role

    A pure virtual function is declared with = 0 and has no body in the base class.
  2. Step 2: Effect on derived classes

    Derived classes must provide their own implementation of this function, or they become abstract too.
  3. Final Answer:

    To force derived classes to implement the function -> Option A
  4. Quick Check:

    Pure virtual function = forces implementation [OK]
Hint: Pure virtual means must override in child class [OK]
Common Mistakes:
  • Thinking pure virtual allows base class objects
  • Assuming pure virtual provides default code
  • Confusing pure virtual with private functions
2. Which of the following is the correct syntax to declare a pure virtual function named draw in a class?
easy
A. void draw() = 0;
B. virtual void draw() = 0;
C. virtual void draw() {}
D. void virtual draw() = 0;

Solution

  1. Step 1: Recall pure virtual function syntax

    Pure virtual functions use the keyword virtual and end with = 0;.
  2. Step 2: Check each option

    virtual void draw() = 0; matches the correct syntax: virtual void draw() = 0;. Others have wrong order, missing virtual, or provide a body.
  3. Final Answer:

    virtual void draw() = 0; -> Option B
  4. Quick Check:

    Syntax = virtual + = 0 [OK]
Hint: Pure virtual = virtual + = 0 at end [OK]
Common Mistakes:
  • Placing 'virtual' after return type incorrectly
  • Adding function body {} for pure virtual
  • Omitting 'virtual' keyword
3. What will be the output of the following code?
#include <iostream>
class Shape {
public:
  virtual void draw() = 0;
};

class Circle : public Shape {
public:
  void draw() { std::cout << "Circle drawn" << std::endl; }
};

int main() {
  Circle c;
  c.draw();
  return 0;
}
medium
A. No output
B. Compilation error: cannot instantiate abstract class
C. Circle drawn
D. Runtime error

Solution

  1. Step 1: Analyze class Shape

    Shape has a pure virtual function draw(), so Shape is abstract and cannot be instantiated.
  2. Step 2: Analyze class Circle

    Circle overrides draw() with its own implementation, so Circle is concrete and can be instantiated.
  3. Step 3: Check main function

    Circle object c is created and c.draw() prints "Circle drawn".
  4. Final Answer:

    Circle drawn -> Option C
  5. Quick Check:

    Derived class implements pure virtual = prints output [OK]
Hint: Derived class must implement to create objects [OK]
Common Mistakes:
  • Trying to instantiate abstract base class
  • Forgetting to override pure virtual function
  • Expecting no output due to pure virtual
4. Identify the error in this code snippet:
class Animal {
public:
  virtual void sound() = 0;
};

class Dog : public Animal {
};

int main() {
  Dog d;
  d.sound();
  return 0;
}
medium
A. No error, code runs fine
B. Animal class should not have pure virtual functions
C. Dog object cannot be created because main is missing
D. Dog class does not implement pure virtual function sound()

Solution

  1. Step 1: Check pure virtual function in Animal

    Animal declares sound() as pure virtual, so Animal is abstract.
  2. Step 2: Check Dog class implementation

    Dog inherits Animal but does not implement sound(), so Dog remains abstract and cannot be instantiated.
  3. Step 3: Analyze main function

    Trying to create Dog object d causes compilation error because Dog is abstract.
  4. Final Answer:

    Dog class does not implement pure virtual function sound() -> Option D
  5. Quick Check:

    Abstract class must implement all pure virtual functions [OK]
Hint: Derived must implement all pure virtual functions [OK]
Common Mistakes:
  • Assuming base class cannot have pure virtual functions
  • Thinking missing main causes error here
  • Believing code runs without overriding pure virtual
5. Given the following classes, which statement is true?
#include <iostream>
class Base {
public:
  virtual void f() = 0;
  virtual void g() { std::cout << "Base g" << std::endl; }
};

class Derived : public Base {
public:
  void f() override { std::cout << "Derived f" << std::endl; }
  void g() override { std::cout << "Derived g" << std::endl; }
};

int main() {
  Base* b = new Derived();
  b->f();
  b->g();
  delete b;
  return 0;
}
hard
A. Output is: Derived f Derived g
B. Output is: Base f Base g
C. Compilation error because Base has pure virtual function
D. Runtime error due to calling pure virtual function

Solution

  1. Step 1: Understand Base class

    Base has pure virtual f() and virtual g() with implementation.
  2. Step 2: Analyze Derived class

    Derived overrides both f() and g() with its own implementations.
  3. Step 3: Check main function calls

    Pointer b of type Base* points to Derived object. Virtual calls invoke Derived versions of f() and g().
  4. Final Answer:

    Output is: Derived f Derived g -> Option A
  5. Quick Check:

    Virtual functions call derived overrides [OK]
Hint: Virtual calls use derived class methods [OK]
Common Mistakes:
  • Expecting base class methods to run
  • Thinking pure virtual causes compile error here
  • Confusing pure virtual with runtime error
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