Performance: WebGL build
This affects the page load speed and runtime rendering performance of Unity games running in the browser.
Use asset bundles, compression (gzip or Brotli), and strip unused code/assets before build.
Build with all assets included and no compression or asset bundling.
| Pattern | DOM Operations | Reflows | Paint Cost | Verdict |
|---|---|---|---|---|
| Uncompressed large WebGL build | Minimal DOM changes | 0 reflows | High paint cost due to delayed rendering | [X] Bad |
| Compressed and optimized WebGL build | Minimal DOM changes | 0 reflows | Lower paint cost with faster rendering start | [OK] Good |
Pass the test and this pattern moves unknown