Stopping coroutines
📖 Scenario: You are making a simple Unity game where an object moves up and down repeatedly using a coroutine. You want to learn how to stop this movement when the player presses a key.
🎯 Goal: Build a Unity script that starts a coroutine to move an object up and down, then stops the coroutine when the player presses the spacebar.
📋 What You'll Learn
Create a coroutine that moves an object up and down repeatedly.
Store the coroutine in a variable to control it.
Stop the coroutine when the spacebar is pressed.
Print a message when the coroutine stops.
💡 Why This Matters
🌍 Real World
Coroutines are used in games to run tasks over time without freezing the game, like animations or timed events. Knowing how to stop them lets you control game behavior smoothly.
💼 Career
Game developers often use coroutines in Unity to manage animations, delays, and sequences. Being able to start and stop coroutines is essential for responsive and efficient game code.
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