Concept Flow - Save slot management
Start Game
Display Save Slots
Player Selects Slot
Check Slot Exists?
No→Create New Save
Save Data Initialized
Load Save Data
Player Plays Game
Player Plays Game
Player Saves Progress
Player Saves Progress
Update Save Slot Data
Return to Save Slots or Exit
The game starts by showing save slots. The player picks one. If it exists, load it; if not, create new. Player plays and saves, updating the slot.