Overview - Remote procedure calls
What is it?
Remote Procedure Calls (RPCs) let a program on one computer ask another computer to run a function and send back the result. In Unity, RPCs help different players in a multiplayer game talk to each other by calling functions across the network. This means one player's action can cause something to happen on another player's game. RPCs make multiplayer games feel connected and real-time.
Why it matters
Without RPCs, multiplayer games would struggle to share actions and events between players smoothly. Imagine playing a game where your moves don't show up for others or where you can't affect the game world together. RPCs solve this by making remote communication simple and fast, so players experience a shared world. They are the backbone of real-time interaction in networked games.
Where it fits
Before learning RPCs, you should understand basic Unity scripting and how networking works in Unity, like setting up networked objects. After mastering RPCs, you can explore advanced multiplayer topics like synchronization, lag compensation, and server authority.