Coroutine basics (IEnumerator)
📖 Scenario: You are making a simple Unity game where you want to show a message, wait for a few seconds, and then show another message.
🎯 Goal: Build a coroutine using IEnumerator that waits for 3 seconds before printing a message in the Unity console.
📋 What You'll Learn
Create a coroutine method using
IEnumeratorUse
yield return new WaitForSeconds(3) to waitStart the coroutine from the
Start() methodPrint messages before and after the wait
💡 Why This Matters
🌍 Real World
Coroutines let you pause and resume actions in games, like waiting for animations or delays without freezing the whole game.
💼 Career
Understanding coroutines is important for game developers to manage timed events and smooth gameplay experiences.
Progress0 / 4 steps