Recall & Review
beginner
What is Client-Server Architecture?
It is a way computers talk where one (the client) asks for things and the other (the server) gives them. Like ordering food: you ask (client), the kitchen makes it (server).
Click to reveal answer
beginner
In Unity, what role does the server usually play?
The server controls the game world, keeps track of players, and sends updates to clients so everyone sees the same game.
Click to reveal answer
beginner
Why do clients send requests to the server in a game?
Clients ask the server to do things like move a character or shoot. The server checks and tells all players what happened.
Click to reveal answer
intermediate
What is latency in client-server communication?
Latency is the delay between sending a request and getting a response. Like waiting for a reply when you text a friend.
Click to reveal answer
beginner
How does client-server architecture help multiplayer games in Unity?
It keeps the game fair and synced by having one server control the game and many clients show the game to players.
Click to reveal answer
In client-server architecture, who controls the game state in Unity multiplayer?
✗ Incorrect
The server controls the game state to keep all players synced and fair.
What does latency mean in client-server communication?
✗ Incorrect
Latency is the delay or wait time for data to travel between client and server.
Which of these is a client’s job in a Unity multiplayer game?
✗ Incorrect
Clients send their player actions to the server for processing.
Why is client-server architecture important for multiplayer games?
✗ Incorrect
It ensures all players see the same game state and prevents cheating.
What happens if the server is slow or down in a client-server game?
✗ Incorrect
A slow or down server causes delays or disconnects for clients.
Explain how client-server architecture works in a Unity multiplayer game.
Think about who asks and who answers in the game.
You got /4 concepts.
Describe why latency matters in client-server communication and how it affects gameplay.
Imagine waiting for a reply when you send a message.
You got /4 concepts.