Performance: Why 2D is the best starting point
MEDIUM IMPACT
Starting with 2D affects initial load speed and rendering performance by reducing complexity and resource use.
using 2D sprites and simple animations for the game prototype;
using 3D models and complex shaders for a simple game prototype;
| Pattern | DOM Operations | Reflows | Paint Cost | Verdict |
|---|---|---|---|---|
| 3D models with complex shaders | High (many objects) | Multiple reflows | High paint cost | [X] Bad |
| 2D sprites with simple animations | Low (few objects) | Single reflow | Low paint cost | [OK] Good |