Performance: Project structure and folders
MEDIUM IMPACT
This affects the loading speed and runtime performance by organizing assets and scripts efficiently, reducing unnecessary load and improving editor responsiveness.
Assets/
Scripts/
Player/
UI/
Textures/
Characters/
Environment/
Prefabs/
Scenes/Assets/ script1.cs script2.cs texture1.png texture2.png prefab1.prefab prefab2.prefab scene1.unity scene2.unity
| Pattern | Asset Import Time | Editor Search Speed | Build Time | Verdict |
|---|---|---|---|---|
| Flat folder with mixed assets | High | Slow | Longer | [X] Bad |
| Organized folders by asset type | Low | Fast | Shorter | [OK] Good |