Complete the code to declare a new InputAction.
InputAction jumpAction = new InputAction(name: [1]);Complete the code to enable the input action.
jumpAction.[1]();Fix the error in the code to read the input value as a float.
float value = jumpAction.ReadValue<[1]>();Fill both blanks to create an InputAction that triggers on pressing the space key.
InputAction jumpAction = new InputAction(name: "Jump", binding: [1]); jumpAction.[2]();
Fill all three blanks to create an InputAction that reads a Vector2 from WASD keys and enables it.
InputAction moveAction = new InputAction(name: [1], binding: [2]); Vector2 move = moveAction.ReadValue<[3]>();
