Complete the code to display "Hello World" in the Unity console.
using UnityEngine; public class HelloWorld : MonoBehaviour { void Start() { Debug.[1]("Hello World"); } }
In Unity, Debug.Log is used to print messages to the console.
Complete the code to make the GameObject print "Hello World" when the game starts.
using UnityEngine; public class HelloWorld : MonoBehaviour { void [1]() { Debug.Log("Hello World"); } }
The Start method is called once when the script instance is enabled before the first frame update.
Fix the error in the code to correctly print "Hello World" in the console.
using UnityEngine; public class HelloWorld : MonoBehaviour { void Start() { Debug.Log[1]("Hello World"); } }
Method calls in C# require parentheses ( ) around arguments.
Fill both blanks to create a script that prints "Hello World" once when the game starts.
using UnityEngine; public class HelloWorld : MonoBehaviour { void [1]() { Debug.[2]("Hello World"); } }
The Start method runs once at the beginning, and Debug.Log prints the message.
Fill all three blanks to create a Unity script that prints "Hello World" when the game starts and uses the correct class and method names.
using UnityEngine; public class [1] : MonoBehaviour { void [2]() { Debug.[3]("Hello World"); } }
The class name should be HelloWorld, the method to run once is Start, and Debug.Log prints the message.