Enum methods and computed properties in Swift - Time & Space Complexity
We want to understand how the time it takes to run enum methods and computed properties changes as the enum grows.
How does the number of enum cases affect the work done inside its methods or computed properties?
Analyze the time complexity of the following code snippet.
enum Direction {
case north, south, east, west
func opposite() -> Direction {
switch self {
case .north: return .south
case .south: return .north
case .east: return .west
case .west: return .east
}
}
var isVertical: Bool {
self == .north || self == .south
}
}
This enum has methods and computed properties that return values based on the current case.
Look for loops or repeated checks inside the methods or properties.
- Primary operation: The switch statement or equality checks dispatch to the matching case efficiently.
- How many times: Constant time (O(1)) per method call or property access, regardless of case count.
The work done does not grow with the number of cases. Swift optimizes enum switches using jump tables or direct dispatch for constant-time execution.
| Input Size (number of enum cases) | Approx. Operations |
|---|---|
| 4 | 1 dispatch |
| 10 | 1 dispatch |
| 100 | 1 dispatch |
Pattern observation: Operations remain constant independent of the number of enum cases.
Time Complexity: O(1)
This means the execution time is constant, even as the number of enum cases increases.
[X] Wrong: "Switch statements on enums check cases linearly, so O(n) where n is case count."
[OK] Correct: Swift compiler optimizes exhaustive switches on enums to constant-time dispatch (e.g., jump tables), not linear search.
Knowing enum methods and properties run in O(1) time demonstrates understanding of compiler optimizations and performance characteristics of Swift data structures.
"What if we replaced the switch with a dictionary lookup? How would the time complexity change? (Hint: Still O(1) average case, but with overhead.)"
Practice
Solution
Step 1: Understand enum methods
Enum methods allow you to add functions that perform tasks related to the enum's cases.Step 2: Differentiate from other enum features
Enums do not store extra data like classes; methods help organize related actions.Final Answer:
To perform actions or calculations related to enum cases -> Option CQuick Check:
Enum methods = perform actions [OK]
- Thinking enums can inherit from other enums
- Confusing methods with stored properties
- Assuming enums convert to classes automatically
Solution
Step 1: Identify computed property syntax
Computed properties use var with a code block returning a value, likevar name: Type { ... }.Step 2: Check options
var description: String { return "Example" } matches computed property syntax; B is a method, C is a stored property, D is a static stored property.Final Answer:
var description: String { return "Example" } -> Option DQuick Check:
Computed property syntax = var with braces [OK]
- Using func instead of var for computed properties
- Declaring computed properties as let constants
- Confusing static stored properties with computed ones
enum Direction {
case north, south, east, west
var isVertical: Bool {
return self == .north || self == .south
}
func description() -> String {
switch self {
case .north: return "Up"
case .south: return "Down"
case .east: return "Right"
case .west: return "Left"
}
}
}
let dir = Direction.east
print(dir.isVertical)
print(dir.description())What is the output?
Solution
Step 1: Evaluate computed property isVertical
For Direction.east, isVertical checks if east == north or south, which is false.Step 2: Evaluate description() method
Switch on east returns "Right" string.Final Answer:
false Right -> Option AQuick Check:
east isVertical = false, description = Right [OK]
- Assuming east is vertical
- Confusing method return values with case names
- Forgetting to call method with parentheses
enum Status {
case success, failure
var message: String {
switch self {
case .success:
return "Success"
case .failure
return "Failure"
}
}
}What is the error and how to fix it?
Solution
Step 1: Identify syntax error in switch cases
Case .failure is missing a colon ':' after it, causing a syntax error.Step 2: Fix the syntax
Add ':' after case .failure to correct the switch syntax.Final Answer:
Missing colon after case .failure; add ':' after .failure -> Option BQuick Check:
Switch case syntax requires ':' [OK]
- Thinking computed properties need func keyword
- Adding raw values unnecessarily
- Removing return statements inside computed properties
Light with cases red, yellow, and green. Add a computed property time that returns the duration in seconds for each light: red = 30, yellow = 5, green = 25. Also add a method next() that returns the next light in the traffic cycle (red -> green -> yellow -> red). Which implementation is correct?Solution
Step 1: Check computed property time values
enum Light { case red, yellow, green var time: Int { switch self { case .red: return 30 case .yellow: return 5 case .green: return 25 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } } correctly returns 30 for red, 5 for yellow, and 25 for green as required.Step 2: Check next() method cycle order
enum Light { case red, yellow, green var time: Int { switch self { case .red: return 30 case .yellow: return 5 case .green: return 25 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } } cycles red -> green -> yellow -> red, matching the problem statement.Final Answer:
enum Light { case red, yellow, green var time: Int { switch self { case .red: return 30 case .yellow: return 5 case .green: return 25 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } } -> Option AQuick Check:
Correct time values and cycle order = enum Light { case red, yellow, green var time: Int { switch self { case .red: return 30 case .yellow: return 5 case .green: return 25 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } } [OK]
- Mixing up time values for colors
- Incorrect next() cycle order
- Using func instead of computed property for time
Ready to prove it?
Pass the test and this pattern moves unknown
