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Swiftprogramming~20 mins

Enum methods and computed properties in Swift - Practice Problems & Coding Challenges

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Challenge - 5 Problems
🎖️
Enum Mastery
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Test your skills under time pressure!
❓ Predict Output
intermediate
2:00remaining
Output of enum method with computed property
What is the output of this Swift code?
Swift
enum Direction {
    case north, south, east, west
    
    var isVertical: Bool {
        return self == .north || self == .south
    }
    
    func description() -> String {
        return isVertical ? "Vertical" : "Horizontal"
    }
}

let dir = Direction.east
print(dir.description())
A"Vertical"
B"north"
CCompilation error
D"Horizontal"
Attempts:
2 left
💡 Hint
Check how the computed property 'isVertical' is defined and used in the method.
❓ Predict Output
intermediate
2:00remaining
Computed property with associated values
What will be printed by this Swift code?
Swift
enum Result {
    case success(Int)
    case failure(String)
    
    var message: String {
        switch self {
        case .success(let code):
            return "Success with code \(code)"
        case .failure(let error):
            return "Failed: \(error)"
        }
    }
}

let res = Result.failure("Network error")
print(res.message)
A"Failed: Network error"
B"Success with code 0"
CRuntime error
D"Failed: nil"
Attempts:
2 left
💡 Hint
Look at how the associated value is extracted in the computed property.
🔧 Debug
advanced
2:00remaining
Identify the error in enum method
What error does this Swift code produce when compiled?
Swift
enum Status {
    case ready, waiting
    
    func isReady() -> Bool {
        switch self {
        case .ready:
            return true
        case .waiting
            return false
        }
    }
}
ARuntime error: Missing return statement
BTypeError: Cannot return Bool from function
CSyntaxError: Missing colon after 'case .waiting'
DNo error, compiles fine
Attempts:
2 left
💡 Hint
Check the switch case syntax carefully.
❓ Predict Output
advanced
2:00remaining
Computed property returning different types
What is the output of this Swift code?
Swift
enum Measurement {
    case weight(Double)
    case count(Int)
    
    var description: String {
        switch self {
        case .weight(let w):
            return "Weight: \(w) kg"
        case .count(let c):
            return "Count: \(c) items"
        }
    }
}

let m = Measurement.weight(3.5)
print(m.description)
ACompilation error: mismatched types
B"Weight: 3.5 kg"
C"Count: 3.5 items"
D"Weight: 3 kg"
Attempts:
2 left
💡 Hint
Check the associated value type and string interpolation.
🧠 Conceptual
expert
2:00remaining
Why use computed properties in enums?
Which of the following best explains why computed properties are useful in Swift enums?
AThey enable adding dynamic behavior or derived values based on the enum case and its associated values.
BThey allow storing additional data inside enum cases without associated values.
CThey make enums mutable so their cases can change at runtime.
DThey automatically generate raw values for enum cases.
Attempts:
2 left
💡 Hint
Think about what computed properties do in general.

Practice

(1/5)
1. What is the purpose of adding methods to an enum in Swift?
easy
A. To inherit properties from other enums
B. To store additional data inside enum cases
C. To perform actions or calculations related to enum cases
D. To convert enums into classes automatically

Solution

  1. Step 1: Understand enum methods

    Enum methods allow you to add functions that perform tasks related to the enum's cases.
  2. Step 2: Differentiate from other enum features

    Enums do not store extra data like classes; methods help organize related actions.
  3. Final Answer:

    To perform actions or calculations related to enum cases -> Option C
  4. Quick Check:

    Enum methods = perform actions [OK]
Hint: Methods in enums perform actions tied to cases [OK]
Common Mistakes:
  • Thinking enums can inherit from other enums
  • Confusing methods with stored properties
  • Assuming enums convert to classes automatically
2. Which of the following is the correct syntax to declare a computed property inside an enum in Swift?
easy
A. static var description: String = "Example"
B. func description() -> String { return "Example" }
C. let description = "Example"
D. var description: String { return "Example" }

Solution

  1. Step 1: Identify computed property syntax

    Computed properties use var with a code block returning a value, like var name: Type { ... }.
  2. Step 2: Check options

    var description: String { return "Example" } matches computed property syntax; B is a method, C is a stored property, D is a static stored property.
  3. Final Answer:

    var description: String { return "Example" } -> Option D
  4. Quick Check:

    Computed property syntax = var with braces [OK]
Hint: Computed properties use var with braces returning a value [OK]
Common Mistakes:
  • Using func instead of var for computed properties
  • Declaring computed properties as let constants
  • Confusing static stored properties with computed ones
3. Consider this Swift enum with a computed property and method:
enum Direction {
    case north, south, east, west

    var isVertical: Bool {
        return self == .north || self == .south
    }

    func description() -> String {
        switch self {
        case .north: return "Up"
        case .south: return "Down"
        case .east: return "Right"
        case .west: return "Left"
        }
    }
}

let dir = Direction.east
print(dir.isVertical)
print(dir.description())

What is the output?
medium
A. false Right
B. true Right
C. false East
D. true East

Solution

  1. Step 1: Evaluate computed property isVertical

    For Direction.east, isVertical checks if east == north or south, which is false.
  2. Step 2: Evaluate description() method

    Switch on east returns "Right" string.
  3. Final Answer:

    false Right -> Option A
  4. Quick Check:

    east isVertical = false, description = Right [OK]
Hint: Check enum case matches in computed property and switch [OK]
Common Mistakes:
  • Assuming east is vertical
  • Confusing method return values with case names
  • Forgetting to call method with parentheses
4. This Swift enum code has an error:
enum Status {
    case success, failure

    var message: String {
        switch self {
        case .success:
            return "Success"
        case .failure
            return "Failure"
        }
    }
}

What is the error and how to fix it?
medium
A. Computed property must be a function; change to func message() -> String
B. Missing colon after case .failure; add ':' after .failure
C. Enum cases must have raw values; add raw values to cases
D. Return statements are not allowed in computed properties; remove returns

Solution

  1. Step 1: Identify syntax error in switch cases

    Case .failure is missing a colon ':' after it, causing a syntax error.
  2. Step 2: Fix the syntax

    Add ':' after case .failure to correct the switch syntax.
  3. Final Answer:

    Missing colon after case .failure; add ':' after .failure -> Option B
  4. Quick Check:

    Switch case syntax requires ':' [OK]
Hint: Switch cases must end with a colon ':' [OK]
Common Mistakes:
  • Thinking computed properties need func keyword
  • Adding raw values unnecessarily
  • Removing return statements inside computed properties
5. You want to create an enum Light with cases red, yellow, and green. Add a computed property time that returns the duration in seconds for each light: red = 30, yellow = 5, green = 25. Also add a method next() that returns the next light in the traffic cycle (red -> green -> yellow -> red). Which implementation is correct?
hard
A. enum Light { case red, yellow, green var time: Int { switch self { case .red: return 30 case .yellow: return 5 case .green: return 25 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } }
B. enum Light { case red, yellow, green func time() -> Int { if self == .red { return 30 } else if self == .yellow { return 5 } else { return 25 } } func next() -> Light { if self == .red { return .yellow } else if self == .yellow { return .green } else { return .red } } }
C. enum Light { case red, yellow, green var time: Int { if self == .red { return 30 } else if self == .yellow { return 5 } else { return 25 } } func next() -> Light { switch self { case .red: return .yellow case .yellow: return .green case .green: return .red } } }
D. enum Light { case red, yellow, green var time: Int { switch self { case .red: return 25 case .yellow: return 30 case .green: return 5 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } }

Solution

  1. Step 1: Check computed property time values

    enum Light { case red, yellow, green var time: Int { switch self { case .red: return 30 case .yellow: return 5 case .green: return 25 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } } correctly returns 30 for red, 5 for yellow, and 25 for green as required.
  2. Step 2: Check next() method cycle order

    enum Light { case red, yellow, green var time: Int { switch self { case .red: return 30 case .yellow: return 5 case .green: return 25 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } } cycles red -> green -> yellow -> red, matching the problem statement.
  3. Final Answer:

    enum Light { case red, yellow, green var time: Int { switch self { case .red: return 30 case .yellow: return 5 case .green: return 25 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } } -> Option A
  4. Quick Check:

    Correct time values and cycle order = enum Light { case red, yellow, green var time: Int { switch self { case .red: return 30 case .yellow: return 5 case .green: return 25 } } func next() -> Light { switch self { case .red: return .green case .green: return .yellow case .yellow: return .red } } } [OK]
Hint: Match switch cases exactly to problem requirements [OK]
Common Mistakes:
  • Mixing up time values for colors
  • Incorrect next() cycle order
  • Using func instead of computed property for time
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