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How would you extend a game system with an NxN board and multiple players to support variable win conditions (e.g., connect 3, connect 4)?

hard📝 Trade-off Q9 of 15
LLD - Design — Tic-Tac-Toe Game
How would you extend a game system with an NxN board and multiple players to support variable win conditions (e.g., connect 3, connect 4)?
AHardcode win condition checks for each board size
BIgnore win conditions and end game after fixed turns
CImplement a parameterized win condition checker using board size and connect count
DUse a fixed connect 3 rule regardless of board size
Step-by-Step Solution
Solution:
  1. Step 1: Understand the need for flexible win conditions

    Win conditions must adapt to different board sizes and connect counts.
  2. Step 2: Choose an approach supporting parameterization

    Implement a parameterized win condition checker using board size and connect count uses parameters for board size and connect count, enabling flexible checks.
  3. Final Answer:

    Implement a parameterized win condition checker using board size and connect count -> Option C
  4. Quick Check:

    Parameterized logic supports variable win conditions [OK]
Quick Trick: Parameterize win checks by board and connect size [OK]
Common Mistakes:
MISTAKES
  • Hardcoding win checks limits flexibility
  • Ignoring win conditions breaks game logic
  • Using fixed rules for all board sizes

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