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DSA Typescriptprogramming~20 mins

Why Shortest Path Is a Graph Problem Not a Tree Problem in DSA Typescript - Challenge Your Understanding

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Challenge - 5 Problems
🎖️
Graph Path Mastery
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Test your skills under time pressure!
🧠 Conceptual
intermediate
2:00remaining
Why can't shortest path algorithms be limited to trees?
Which reason best explains why shortest path problems require graph structures rather than just trees?
ABecause trees do not have cycles, but shortest paths must consider cycles to find the shortest route.
BBecause trees always have multiple paths between nodes, making shortest path trivial.
CBecause trees have weighted edges, but graphs do not support weights.
DBecause shortest path algorithms only work on disconnected nodes, which trees do not have.
Attempts:
2 left
💡 Hint
Think about the presence of cycles and multiple paths in graphs versus trees.
Predict Output
intermediate
2:00remaining
Output of shortest path on a tree vs graph
What is the output of the following TypeScript code that tries to find the shortest path in a tree and a graph?
DSA Typescript
type Edge = { to: number; weight: number };

const tree: Edge[][] = [
  [{ to: 1, weight: 2 }],
  [{ to: 0, weight: 2 }, { to: 2, weight: 3 }],
  [{ to: 1, weight: 3 }]
];

const graph: Edge[][] = [
  [{ to: 1, weight: 2 }, { to: 2, weight: 4 }],
  [{ to: 0, weight: 2 }, { to: 2, weight: 1 }],
  [{ to: 0, weight: 4 }, { to: 1, weight: 1 }]
];

function dijkstra(graph: Edge[][], start: number): number[] {
  const dist = Array(graph.length).fill(Infinity);
  dist[start] = 0;
  const visited = new Set<number>();

  while (visited.size < graph.length) {
    let u = -1;
    let minDist = Infinity;
    for (let i = 0; i < dist.length; i++) {
      if (!visited.has(i) && dist[i] < minDist) {
        minDist = dist[i];
        u = i;
      }
    }
    if (u === -1) break;
    visited.add(u);

    for (const edge of graph[u]) {
      if (dist[u] + edge.weight < dist[edge.to]) {
        dist[edge.to] = dist[u] + edge.weight;
      }
    }
  }
  return dist;
}

const treeDistances = dijkstra(tree, 0);
const graphDistances = dijkstra(graph, 0);

console.log(JSON.stringify({ treeDistances, graphDistances }));
A{"treeDistances":[0,2,5],"graphDistances":[0,4,3]}
B{"treeDistances":[0,2,4],"graphDistances":[0,3,3]}
C{"treeDistances":[0,2,5],"graphDistances":[0,2,3]}
D{"treeDistances":[0,3,5],"graphDistances":[0,2,4]}
Attempts:
2 left
💡 Hint
Trace the shortest distances from node 0 to others in both structures.
🔧 Debug
advanced
2:00remaining
Identify the error in shortest path code for graphs with cycles
What error will this TypeScript code produce when running Dijkstra's algorithm on a graph with negative weight edges?
DSA Typescript
type Edge = { to: number; weight: number };

const graph: Edge[][] = [
  [{ to: 1, weight: 1 }],
  [{ to: 0, weight: 1 }, { to: 2, weight: -2 }],
  [{ to: 1, weight: -2 }]
];

function dijkstra(graph: Edge[][], start: number): number[] {
  const dist = Array(graph.length).fill(Infinity);
  dist[start] = 0;
  const visited = new Set<number>();

  while (visited.size < graph.length) {
    let u = -1;
    let minDist = Infinity;
    for (let i = 0; i < dist.length; i++) {
      if (!visited.has(i) && dist[i] < minDist) {
        minDist = dist[i];
        u = i;
      }
    }
    if (u === -1) break;
    visited.add(u);

    for (const edge of graph[u]) {
      if (dist[u] + edge.weight < dist[edge.to]) {
        dist[edge.to] = dist[u] + edge.weight;
      }
    }
  }
  return dist;
}

console.log(dijkstra(graph, 0));
AThe code runs correctly and returns valid shortest distances.
BThe code throws a runtime error because of negative weights.
CThe code enters an infinite loop because of cycles.
DThe algorithm produces incorrect shortest distances due to negative edge weights.
Attempts:
2 left
💡 Hint
Dijkstra's algorithm does not handle negative weights properly.
📝 Syntax
advanced
2:00remaining
Identify the syntax error in this graph adjacency list declaration
Which option contains a syntax error in declaring a graph adjacency list in TypeScript?
DSA Typescript
type Edge = { to: number; weight: number };

const graph: Edge[][] = [
  [{ to: 1, weight: 2 }, { to: 2, weight: 3 }],
  [{ to: 0, weight: 2 }, { to: 2, weight: 4 }],
  [{ to: 0, weight: 3 }, { to: 1, weight: 4 }]
];
Aconst graph: Edge[][] = [ [{ to: 1, weight: 2 }, { to: 2, weight: 3 }], [{ to: 0, weight: 2 }, { to: 2, weight: 4 }], [{ to: 0, weight: 3 }, { to: 1, weight: 4 }] );
Bconst graph: Edge[][] = [ [{ to: 1, weight: 2 }, { to: 2, weight: 3 }], [{ to: 0, weight: 2 }, { to: 2, weight: 4 }], [{ to: 0, weight: 3 }, { to: 1, weight: 4 }] ];
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Donst graph: Edge[][] = [ [{ to: 1, weight: 2 }, { to: 2, weight: 3 }], [{ to: 0, weight: 2 }, { to: 2, weight: 4 }], [{ to: 0, weight: 3 }, { to: 1, weight: 4 }] ];
Attempts:
2 left
💡 Hint
Check the brackets and parentheses carefully.
🚀 Application
expert
3:00remaining
Why is shortest path more complex in graphs than trees?
Which statement best explains why shortest path algorithms are more complex in graphs than in trees?
ATrees have weighted edges that change dynamically, making shortest path calculations simpler.
BGraphs can have cycles and multiple paths between nodes, requiring algorithms to handle revisiting nodes and updating distances.
CGraphs always have fewer nodes than trees, so shortest path is faster in graphs.
DTrees allow negative edge weights, which graphs do not support, simplifying shortest path in trees.
Attempts:
2 left
💡 Hint
Consider how cycles and multiple paths affect pathfinding.