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DSA Typescriptprogramming~30 mins

Sudoku Solver Using Backtracking in DSA Typescript - Build from Scratch

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Sudoku Solver Using Backtracking
📋 What You'll Learn
💡 Why This Matters
🌍 Real World
Sudoku solvers are examples of constraint satisfaction problems used in AI and logic programming. Understanding backtracking helps solve puzzles and complex decision problems.
💼 Career
Backtracking algorithms are used in software engineering for solving puzzles, scheduling, and optimization problems. This project builds problem-solving and algorithmic thinking skills valuable for coding interviews and real-world tasks.
Progress0 / 4 steps
1
Setup the Sudoku board
Create a 9x9 two-dimensional array called board with the exact values given below. Use 0 to represent empty cells.

Row 0: [5, 3, 0, 0, 7, 0, 0, 0, 0]
Row 1: [6, 0, 0, 1, 9, 5, 0, 0, 0]
Row 2: [0, 9, 8, 0, 0, 0, 0, 6, 0]
Row 3: [8, 0, 0, 0, 6, 0, 0, 0, 3]
Row 4: [4, 0, 0, 8, 0, 3, 0, 0, 1]
Row 5: [7, 0, 0, 0, 2, 0, 0, 0, 6]
Row 6: [0, 6, 0, 0, 0, 0, 2, 8, 0]
Row 7: [0, 0, 0, 4, 1, 9, 0, 0, 5]
Row 8: [0, 0, 0, 0, 8, 0, 0, 7, 9]
DSA Typescript
Hint

Use a constant named board and assign it a 2D array with the exact rows and values given.

2
Create the isSafe helper function
Create a function called isSafe that takes board, row, col, and num as parameters and returns true if placing num in board[row][col] does not break Sudoku rules. Check the row, column, and 3x3 box for duplicates.
DSA Typescript
Hint

Check the row and column for the number, then check the 3x3 box using the starting row and column calculated by row - (row % 3) and col - (col % 3).

3
Create the solveSudoku function using backtracking
Create a function called solveSudoku that takes board as a parameter and returns true if the Sudoku is solved. Use nested loops to find an empty cell (value 0). For each empty cell, try numbers 1 to 9. Use isSafe to check if the number can be placed. If yes, place the number and recursively call solveSudoku. If recursion returns false, reset the cell to 0 and try the next number. Return true if the board is solved, otherwise false.
DSA Typescript
Hint

Use nested loops to find empty cells. Try numbers 1 to 9. Use recursion to continue solving. Backtrack by resetting cells if needed.

4
Print the solved Sudoku board
Call solveSudoku(board) to solve the puzzle. Then print the solved board row by row. Use console.log to print each row as a space-separated string of numbers.
DSA Typescript
Hint

Call solveSudoku(board). If it returns true, print each row of board using console.log(board[row].join(' ')).