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DSA Typescriptprogramming~10 mins

Dijkstra's Algorithm Single Source Shortest Path in DSA Typescript - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to initialize the distance array with infinity values.

DSA Typescript
const distances: number[] = new Array(graph.length).fill([1]);
Drag options to blanks, or click blank then click option'
A0
BInfinity
C-1
Dnull
Attempts:
3 left
💡 Hint
Common Mistakes
Initializing distances with 0 causes incorrect shortest path calculations.
Using null or -1 can cause runtime errors when comparing distances.
2fill in blank
medium

Complete the code to update the distance for a neighbor node if a shorter path is found.

DSA Typescript
if (distances[current] + weight < distances[[1]]) {
  distances[[1]] = distances[current] + weight;
}
Drag options to blanks, or click blank then click option'
Aneighbor
Bcurrent
Cweight
Dgraph
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'current' instead of 'neighbor' causes wrong distance updates.
Using 'weight' or 'graph' as index causes runtime errors.
3fill in blank
hard

Fix the error in the priority queue update to add the neighbor with its new distance.

DSA Typescript
priorityQueue.push({ node: [1], distance: distances[neighbor] });
Drag options to blanks, or click blank then click option'
Aneighbor
Bcurrent
Cweight
Ddistances
Attempts:
3 left
💡 Hint
Common Mistakes
Pushing 'current' instead of 'neighbor' causes incorrect traversal order.
Using 'weight' or 'distances' as node causes errors.
4fill in blank
hard

Fill both blanks to correctly iterate over neighbors and extract their node and weight.

DSA Typescript
for (const [[1], [2]] of graph[current]) {
  // process neighbor and weight
}
Drag options to blanks, or click blank then click option'
Aneighbor
Bweight
Cnode
Ddistance
Attempts:
3 left
💡 Hint
Common Mistakes
Swapping neighbor and weight causes logic errors.
Using incorrect variable names leads to confusion.
5fill in blank
hard

Fill all three blanks to correctly initialize the distances, set the source distance, and start the priority queue.

DSA Typescript
const distances = new Array(graph.length).fill([1]);
distances[[2]] = 0;
priorityQueue.push({ node: [3], distance: 0 });
Drag options to blanks, or click blank then click option'
AInfinity
Bsource
C0
Dstart
Attempts:
3 left
💡 Hint
Common Mistakes
Setting all distances to 0 causes incorrect shortest path results.
Pushing wrong node into the priority queue delays processing.

Practice

(1/5)
1. What is the main purpose of Dijkstra's Algorithm in graph theory?
easy
A. To detect cycles in a graph
B. To find the minimum spanning tree of a graph
C. To find the shortest path from a single source to all other vertices
D. To sort the vertices in topological order

Solution

  1. Step 1: Understand the algorithm's goal

    Dijkstra's Algorithm is designed to find the shortest distance from one starting point (source) to every other point in a graph.
  2. Step 2: Compare with other graph algorithms

    Minimum spanning tree algorithms find a tree connecting all vertices with minimum total weight, cycle detection finds loops, and topological sort orders vertices. These are different tasks.
  3. Final Answer:

    To find the shortest path from a single source to all other vertices -> Option C
  4. Quick Check:

    Dijkstra's Algorithm = shortest paths from source [OK]
Hint: Dijkstra finds shortest paths from one start point [OK]
Common Mistakes:
  • Confusing shortest path with minimum spanning tree
  • Thinking it detects cycles
  • Mixing it with topological sorting
2. Which of the following TypeScript code snippets correctly initializes the distance array for Dijkstra's Algorithm for a graph with 5 vertices?
easy
A. const dist: number[] = Array(5).fill(Infinity); dist[0] = 0;
B. const dist: number[] = new Array(5).map(() => 0);
C. const dist: number[] = Array(5).fill(0); dist[0] = Infinity;
D. const dist: number[] = Array(5).fill(null); dist[0] = 0;

Solution

  1. Step 1: Understand initialization requirements

    Distances start as Infinity except the source vertex which is 0.
  2. Step 2: Check each code snippet

    const dist: number[] = Array(5).fill(Infinity); dist[0] = 0; correctly fills with Infinity and sets source distance to 0. const dist: number[] = new Array(5).map(() => 0); fills with 0 incorrectly. const dist: number[] = Array(5).fill(0); dist[0] = Infinity; fills with 0 and sets source to Infinity, wrong. const dist: number[] = Array(5).fill(null); dist[0] = 0; fills with null, which is invalid for numeric distances.
  3. Final Answer:

    const dist: number[] = Array(5).fill(Infinity); dist[0] = 0; -> Option A
  4. Quick Check:

    Distance array init = Infinity except source 0 [OK]
Hint: Fill array with Infinity, set source distance to 0 [OK]
Common Mistakes:
  • Using map on new Array without fill (returns undefined)
  • Setting all distances to 0 initially
  • Using null instead of numeric values
3. Given the following TypeScript code snippet implementing Dijkstra's Algorithm on a graph with edges: 0->1 (4), 0->2 (1), 2->1 (2), what is the final distance array after running from source vertex 0?
const graph = new Map>();
graph.set(0, [[1, 4], [2, 1]]);
graph.set(1, []);
graph.set(2, [[1, 2]]);

const dist = Array(3).fill(Infinity);
dist[0] = 0;
const visited = new Set<number>();

while (visited.size < 3) {
  let u = -1;
  let minDist = Infinity;
  for (let i = 0; i < 3; i++) {
    if (!visited.has(i) && dist[i] < minDist) {
      minDist = dist[i];
      u = i;
    }
  }
  if (u === -1) break;
  visited.add(u);
  for (const [v, w] of graph.get(u) || []) {
    if (dist[u] + w < dist[v]) {
      dist[v] = dist[u] + w;
    }
  }
}
console.log(dist);
medium
A. [0, 6, 1]
B. [0, 4, 1]
C. [Infinity, Infinity, Infinity]
D. [0, 3, 1]

Solution

  1. Step 1: Initialize distances and start from source 0

    dist = [0, Infinity, Infinity], visited = {}.
  2. Step 2: Pick unvisited vertex with smallest dist and update neighbors

    Pick 0: update dist[1] = 4, dist[2] = 1. visited = {0}. Pick 2 (dist=1): update dist[1] = min(4, 1+2=3) = 3. visited = {0,2}. Pick 1 (dist=3): no neighbors. visited = {0,1,2}.
  3. Final Answer:

    [0, 3, 1] -> Option D
  4. Quick Check:

    Distances after updates = [0, 3, 1] [OK]
Hint: Update neighbors only if new path is shorter [OK]
Common Mistakes:
  • Not updating dist[1] from 4 to 3 via vertex 2
  • Picking wrong vertex with smallest distance
  • Ignoring visited set causing infinite loops
4. Identify the bug in the following TypeScript code snippet implementing Dijkstra's Algorithm:
const graph = new Map>();
graph.set(0, [[1, 7], [2, 9], [5, 14]]);
graph.set(1, [[2, 10], [3, 15]]);
graph.set(2, [[3, 11], [5, 2]]);
graph.set(3, [[4, 6]]);
graph.set(4, [[5, 9]]);
graph.set(5, []);
const dist: number[] = new Array(graph.size);
dist.fill(Infinity);
dist[0] = 0;
const visited = new Set<number>();

while (visited.size < graph.size) {
  let u = -1;
  let minDist = Infinity;
  for (let i = 0; i < graph.size; i++) {
    if (!visited.has(i) && dist[i] < minDist) {
      minDist = dist[i];
      u = i;
    }
  }
  visited.add(u);
  for (const [v, w] of graph.get(u) || []) {
    if (dist[u] + w < dist[v]) {
      dist[v] = dist[u] + w;
    }
  }
}
medium
A. dist array is not initialized before use
B. Adding vertex u to visited set before checking if u is -1
C. Using graph.size instead of graph.length in loop
D. Not updating dist[u] inside the loop

Solution

  1. Step 1: Analyze the selection of vertex u

    If no unvisited vertex has finite dist, u remains -1.
  2. Step 2: Check visited addition without validation

    Code adds u to visited without checking if u === -1, which can cause adding -1 and errors.
  3. Final Answer:

    Adding vertex u to visited set before checking if u is -1 -> Option B
  4. Quick Check:

    Check u !== -1 before visited.add(u) [OK]
Hint: Always verify selected vertex is valid before marking visited [OK]
Common Mistakes:
  • Ignoring u === -1 case causing infinite loops
  • Confusing graph.size with array length
  • Not initializing dist array properly
5. You have a weighted graph with vertices 0 to 4 and edges: 0->1 (2), 0->2 (4), 1->2 (1), 1->3 (7), 2->4 (3), 3->4 (1). Using Dijkstra's Algorithm from source 0, what is the shortest path distance to vertex 4?
hard
A. 6
B. 7
C. 8
D. 9

Solution

  1. Step 1: Calculate shortest distances step-by-step

    Start dist: [0,∞,∞,∞,∞] From 0: dist[1]=2, dist[2]=4 From 1: dist[2]=min(4,2+1=3)=3, dist[3]=2+7=9 From 2: dist[4]=3+3=6 From 3: dist[4]=min(6,9+1=10)=6
  2. Step 2: Identify shortest distance to vertex 4

    Shortest distance to vertex 4 is 6 via path 0->1->2->4.
  3. Final Answer:

    6 -> Option A
  4. Quick Check:

    Shortest path distance to 4 = 6 [OK]
Hint: Check all paths and pick minimum sum of edge weights [OK]
Common Mistakes:
  • Ignoring shorter path via vertex 2
  • Adding edges incorrectly
  • Assuming direct edge is always shortest
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10 questions~5 mineasy hard