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DSA Rustprogramming~5 mins

Minimum Path Sum in Grid in DSA Rust - Cheat Sheet & Quick Revision

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Recall & Review
beginner
What is the goal of the Minimum Path Sum problem in a grid?
To find the path from the top-left corner to the bottom-right corner of a grid that has the smallest possible sum of the numbers along the path, moving only down or right.
Click to reveal answer
beginner
Which moves are allowed when finding the minimum path sum in a grid?
Only moves to the right or moves down are allowed at each step.
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intermediate
Why is dynamic programming a good approach for the Minimum Path Sum problem?
Because the problem has overlapping subproblems and optimal substructure, so we can store the minimum sums for smaller parts of the grid and reuse them to build the solution for the whole grid efficiently.
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intermediate
In Rust, what data structure is commonly used to store the minimum path sums for each cell?
A 2D vector (Vec) is commonly used to store the minimum path sums for each cell in the grid.
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intermediate
What is the time complexity of the dynamic programming solution for the Minimum Path Sum problem in an m x n grid?
The time complexity is O(m * n) because we compute the minimum path sum for each cell once.
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In the Minimum Path Sum problem, which cell do we start from?
ATop-left corner
BBottom-right corner
CTop-right corner
DBottom-left corner
Which of these moves is NOT allowed in the Minimum Path Sum problem?
AMove right
BMove diagonally
CMove down
DNone of the above
What does the dynamic programming table store in the Minimum Path Sum problem?
AMaximum sums for each cell
BNumber of paths to each cell
CCoordinates of the path
DMinimum sums for each cell
What is the minimum path sum for a grid with only one cell containing the value 5?
A1
B0
C5
DUndefined
If the grid size is 3x3, how many cells' minimum sums do we calculate in the dynamic programming solution?
A9
B6
C3
D12
Explain how you would use dynamic programming to solve the Minimum Path Sum problem in a grid.
Think about building the solution step-by-step from the start.
You got /4 concepts.
    Describe the constraints on movement and how they affect the path choices in the Minimum Path Sum problem.
    Focus on allowed directions and their impact.
    You got /4 concepts.

      Practice

      (1/5)
      1. What does the "Minimum Path Sum in Grid" problem ask you to find?
      Given a grid of numbers, find the path from top-left to bottom-right with the smallest sum.
      easy
      A. The path with the largest sum of numbers from top-left to bottom-right
      B. The maximum number in the grid
      C. The number of paths from top-left to bottom-right
      D. The path with the smallest sum of numbers from top-left to bottom-right

      Solution

      1. Step 1: Understand the problem goal

        The problem asks to find a path from the top-left corner to the bottom-right corner of a grid that has the smallest sum of all numbers along the path.
      2. Step 2: Clarify path rules

        Movement is only allowed down or right at any point, so the path must be continuous and only move in these directions.
      3. Final Answer:

        The path with the smallest sum of numbers from top-left to bottom-right -> Option D
      4. Quick Check:

        Minimum path sum means smallest total sum [OK]
      Hint: Look for smallest sum path from top-left to bottom-right [OK]
      Common Mistakes:
      • Confusing minimum with maximum sum
      • Counting number of paths instead of sum
      • Ignoring movement restrictions (only right/down)
      2. Which Rust code snippet correctly initializes a 2D vector grid with values for the Minimum Path Sum problem?
      easy
      A. let grid = vec![vec![1, 3, 1], vec![1, 5, 1], vec![4, 2, 1]];
      B. let grid = [1, 3, 1, 1, 5, 1, 4, 2, 1];
      C. let grid = vec![1, 3, 1; 1, 5, 1; 4, 2, 1];
      D. let grid = vec![[1, 3, 1], [1, 5, 1], [4, 2, 1]];

      Solution

      1. Step 1: Identify correct 2D vector syntax in Rust

        Rust uses vec![vec![...], vec![...], ...] to create a 2D vector. let grid = vec![vec![1, 3, 1], vec![1, 5, 1], vec![4, 2, 1]]; uses this correct syntax.
      2. Step 2: Check other options for errors

        let grid = [1, 3, 1, 1, 5, 1, 4, 2, 1]; is a 1D array, not 2D. let grid = vec![1, 3, 1; 1, 5, 1; 4, 2, 1]; uses invalid syntax with semicolons inside vec!. let grid = vec![[1, 3, 1], [1, 5, 1], [4, 2, 1]]; uses nested arrays inside vec! which is invalid.
      3. Final Answer:

        let grid = vec![vec![1, 3, 1], vec![1, 5, 1], vec![4, 2, 1]]; -> Option A
      4. Quick Check:

        vec![vec![...], vec![...]] creates 2D vector [OK]
      Hint: Use vec![vec![...], vec![...]] for 2D vectors in Rust [OK]
      Common Mistakes:
      • Using semicolons inside vec! macro
      • Confusing 1D and 2D vector syntax
      • Using arrays inside vec! without vec! wrapper
      3. What is the output of this Rust code that calculates the minimum path sum in a 3x3 grid?
      fn min_path_sum(grid: &mut Vec) -> i32 {
          let m = grid.len();
          let n = grid[0].len();
          for i in 1..m {
              grid[i][0] += grid[i - 1][0];
          }
          for j in 1..n {
              grid[0][j] += grid[0][j - 1];
          }
          for i in 1..m {
              for j in 1..n {
                  grid[i][j] += grid[i - 1][j].min(grid[i][j - 1]);
              }
          }
          grid[m - 1][n - 1]
      }
      
      fn main() {
          let mut grid = vec![
              vec![1, 3, 1],
              vec![1, 5, 1],
              vec![4, 2, 1],
          ];
          println!("{}", min_path_sum(&mut grid));
      }
      medium
      A. 9
      B. 7
      C. 8
      D. 10

      Solution

      1. Step 1: Calculate first column cumulative sums

        grid[1][0] = 1 + 1 = 2, grid[2][0] = 4 + 2 = 6
      2. Step 2: Calculate first row cumulative sums

        grid[0][1] = 3 + 1 = 4, grid[0][2] = 1 + 4 = 5
      3. Step 3: Calculate remaining cells

        grid[1][1] = 5 + min(4,2) = 5 + 2 = 7, grid[1][2] = 1 + min(5,7) = 1 + 5 = 6, grid[2][1] = 2 + min(7,6) = 2 + 6 = 8, grid[2][2] = 1 + min(6,8) = 1 + 6 = 7
      4. Final Answer:

        7 -> Option B
      5. Quick Check:

        Minimum path sum = 7 [OK]
      Hint: Add min of top or left cell to current cell [OK]
      Common Mistakes:
      • Not updating first row and column sums correctly
      • Adding max instead of min of neighbors
      • Mixing indices in loops
      4. Identify the bug in this Rust function for minimum path sum and select the fix:
      fn min_path_sum(grid: &mut Vec) -> i32 {
          let m = grid.len();
          let n = grid[0].len();
          for i in 1..m {
              grid[i][0] = grid[i - 1][0]; // Bug here
          }
          for j in 1..n {
              grid[0][j] += grid[0][j - 1];
          }
          for i in 1..m {
              for j in 1..n {
                  grid[i][j] += grid[i - 1][j].min(grid[i][j - 1]);
              }
          }
          grid[m - 1][n - 1]
      }
      medium
      A. Change grid[i][j] += grid[i - 1][j].min(grid[i][j - 1]); to grid[i][j] = grid[i - 1][j].max(grid[i][j - 1]);
      B. Change grid[0][j] += grid[0][j - 1]; to grid[0][j] = grid[0][j - 1];
      C. Change grid[i][0] = grid[i - 1][0]; to grid[i][0] += grid[i - 1][0];
      D. No bug, code is correct

      Solution

      1. Step 1: Check first column update

        The line grid[i][0] = grid[i - 1][0]; overwrites the current cell instead of adding the previous sum, so it loses the current cell's value.
      2. Step 2: Correct the update to accumulate sums

        It should be grid[i][0] += grid[i - 1][0]; to add the previous cell's sum to the current cell's value.
      3. Final Answer:

        Change grid[i][0] = grid[i - 1][0]; to grid[i][0] += grid[i - 1][0]; -> Option C
      4. Quick Check:

        First column sums must accumulate [OK]
      Hint: Add previous cell value, don't overwrite it [OK]
      Common Mistakes:
      • Overwriting instead of adding in first column
      • Changing correct addition in first row
      • Using max instead of min for path sum
      5. Given a 4x4 grid:
      [[1, 3, 1, 2],
       [1, 5, 1, 1],
       [4, 2, 1, 3],
       [2, 1, 2, 1]]

      What is the minimum path sum from top-left to bottom-right moving only right or down?
      hard
      A. 10
      B. 11
      C. 12
      D. 13

      Solution

      1. Step 1: Calculate first row and column cumulative sums

        First row: [1, 4, 5, 7]
        First column: [1, 2, 6, 8]
      2. Step 2: Calculate inner cells using min of top or left

        Row 1: grid[1][1] = 5 + min(4,2) = 7
        grid[1][2] = 1 + min(5,7) = 6
        grid[1][3] = 1 + min(7,6) = 7
        Row 2: grid[2][1] = 2 + min(7,6) = 8
        grid[2][2] = 1 + min(6,8) = 7
        grid[2][3] = 3 + min(7,7) = 10
        Row 3: grid[3][1] = 1 + min(8,8) = 9
        grid[3][2] = 2 + min(7,9) = 9
        grid[3][3] = 1 + min(10,9) = 10
      3. Step 3: Final minimum path sum

        The bottom-right cell value is 10, but we must check carefully:
        Recalculate carefully:
        First row: 1,4,5,7
        First col: 1,2,6,8
        grid[1][1] = 5 + min(4,2) = 5 + 2 = 7
        grid[1][2] = 1 + min(5,7) = 1 + 5 = 6
        grid[1][3] = 1 + min(7,6) = 1 + 6 = 7
        grid[2][1] = 2 + min(7,6) = 2 + 6 = 8
        grid[2][2] = 1 + min(6,8) = 1 + 6 = 7
        grid[2][3] = 3 + min(7,7) = 3 + 7 = 10
        grid[3][1] = 1 + min(8,8) = 1 + 8 = 9
        grid[3][2] = 2 + min(7,9) = 2 + 7 = 9
        grid[3][3] = 1 + min(10,9) = 1 + 9 = 10
      4. Final Answer:

        10 -> Option A
      5. Quick Check:

        Bottom-right cell after DP = 10 [OK]
      Hint: Build sums row-wise and column-wise, then fill inner cells [OK]
      Common Mistakes:
      • Miscomputing min between top and left cells
      • Forgetting to update first row or column sums
      • Adding max instead of min
      Recommended

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      10 questions~5 mineasy hard