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Unique Paths in Grid DP in DSA Rust

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Mental Model
Count how many ways you can move from the top-left corner to the bottom-right corner of a grid by only moving right or down.
Analogy: Imagine walking through a city grid where you can only go east or south. You want to know how many different routes you can take to reach your friend's house at the bottom-right corner.
Start (S) at top-left, End (E) at bottom-right:
S -> -> ->
↓   ↓   ↓
-> -> -> E
Dry Run Walkthrough
Input: grid size: 3 rows x 3 columns
Goal: Find the number of unique paths from top-left to bottom-right moving only right or down
Step 1: Initialize a 3x3 grid with 1s in the first row and first column
[1] [1] [1]
[1] [ ] [ ]
[1] [ ] [ ]
Why: Only one way to reach cells in first row (all right moves) and first column (all down moves)
Step 2: Calculate paths for cell (1,1) by adding paths from top (0,1) and left (1,0)
[1] [1] [1]
[1] [2] [ ]
[1] [ ] [ ]
Why: Paths to (1,1) = paths from above + paths from left = 1 + 1 = 2
Step 3: Calculate paths for cell (1,2) by adding paths from top (0,2) and left (1,1)
[1] [1] [1]
[1] [2] [3]
[1] [ ] [ ]
Why: Paths to (1,2) = 1 + 2 = 3
Step 4: Calculate paths for cell (2,1) by adding paths from top (1,1) and left (2,0)
[1] [1] [1]
[1] [2] [3]
[1] [3] [ ]
Why: Paths to (2,1) = 2 + 1 = 3
Step 5: Calculate paths for cell (2,2) by adding paths from top (1,2) and left (2,1)
[1] [1] [1]
[1] [2] [3]
[1] [3] [6]
Why: Paths to (2,2) = 3 + 3 = 6
Result:
Final grid with path counts:
[1] [1] [1]
[1] [2] [3]
[1] [3] [6]
Answer: 6 unique paths
Annotated Code
DSA Rust
fn unique_paths(m: usize, n: usize) -> usize {
    let mut dp = vec![vec![1; n]; m];
    for i in 1..m {
        for j in 1..n {
            dp[i][j] = dp[i - 1][j] + dp[i][j - 1];
        }
    }
    dp[m - 1][n - 1]
}

fn main() {
    let m = 3;
    let n = 3;
    let result = unique_paths(m, n);
    println!("{} unique paths", result);
}
let mut dp = vec![vec![1; n]; m];
Initialize grid with 1s in first row and column representing base paths
for i in 1..m {
Start filling dp from second row
for j in 1..n {
Start filling dp from second column
dp[i][j] = dp[i - 1][j] + dp[i][j - 1];
Sum paths from top and left cells to get current cell paths
dp[m - 1][n - 1]
Return total paths to bottom-right corner
OutputSuccess
6 unique paths
Complexity Analysis
Time: O(m*n) because we fill each cell in the grid once
Space: O(m*n) because we store path counts for each cell in a 2D array
vs Alternative: Compared to recursive approach without memoization which is exponential, this DP approach is efficient and avoids repeated calculations
Edge Cases
Grid with 1 row or 1 column
Only one path exists since movement is only in one direction
DSA Rust
let mut dp = vec![vec![1; n]; m];
Grid size 0 (m=0 or n=0)
Function panics due to out-of-bounds access; logically 0 paths
DSA Rust
No explicit guard; input should be positive integers
When to Use This Pattern
When asked to count ways to reach a point in a grid with restricted moves, use DP to build solutions from smaller subproblems.
Common Mistakes
Mistake: Starting loops from 0 instead of 1 causing index errors or overwriting base cases
Fix: Start loops from 1 to preserve first row and column base paths
Mistake: Not initializing first row and column with 1s
Fix: Initialize dp grid with 1s to represent single path along edges
Summary
Calculates number of unique paths in a grid moving only right or down.
Use when counting routes in grid-like problems with movement constraints.
Each cell's paths equal sum of paths from above and left cells.

Practice

(1/5)
1. What does the problem "Unique Paths in Grid DP" ask you to find?
Unique Paths means:
easy
A. The number of ways to move from the top-left to bottom-right corner of a grid using only right and down moves
B. The shortest path length from top-left to bottom-right in a grid
C. The maximum sum path in a grid from top-left to bottom-right
D. The number of obstacles in the grid

Solution

  1. Step 1: Understand the problem goal

    The problem asks for counting all possible paths from the top-left corner to the bottom-right corner of a grid.
  2. Step 2: Identify allowed moves

    Only moves to the right or down are allowed, so paths are sequences of these moves.
  3. Final Answer:

    The number of ways to move from the top-left to bottom-right corner of a grid using only right and down moves -> Option A
  4. Quick Check:

    Unique Paths = Count of right/down move sequences [OK]
Hint: Count paths with only right and down moves [OK]
Common Mistakes:
  • Thinking about shortest path length instead of count
  • Including diagonal or left moves
  • Confusing with maximum sum path
2. Which of the following Rust code snippets correctly initializes a 2D vector dp of size m x n with all values set to 1?
easy
A. let dp = vec![vec![0; m]; n];
B. let dp = vec![vec![1; m]; n];
C. let dp = vec![vec![0; n]; m];
D. let dp = vec![vec![1; n]; m];

Solution

  1. Step 1: Understand vector dimensions

    We want a vector with m rows and n columns, so outer vector length is m, inner vector length is n.
  2. Step 2: Check initialization values

    All values should be 1, so inner vector is vec![1; n], repeated m times.
  3. Final Answer:

    let dp = vec![vec![1; n]; m]; -> Option D
  4. Quick Check:

    Outer length = m, inner length = n, all 1s [OK]
Hint: Outer vector size = rows (m), inner vector size = cols (n) [OK]
Common Mistakes:
  • Swapping m and n in vector sizes
  • Initializing with zeros instead of ones
  • Using incorrect vector syntax
3. What is the output of the following Rust code for m = 3 and n = 3?
fn unique_paths(m: usize, n: usize) -> usize {
    let mut dp = vec![vec![1; n]; m];
    for i in 1..m {
        for j in 1..n {
            dp[i][j] = dp[i-1][j] + dp[i][j-1];
        }
    }
    dp[m-1][n-1]
}

fn main() {
    println!("{}", unique_paths(3, 3));
}
medium
A. 9
B. 6
C. 3
D. 1

Solution

  1. Step 1: Initialize dp with 1s

    dp is a 3x3 grid with all 1s initially.
  2. Step 2: Fill dp using formula dp[i][j] = dp[i-1][j] + dp[i][j-1]

    Calculate dp values row by row: - dp[1][1] = dp[0][1] + dp[1][0] = 1 + 1 = 2 - dp[1][2] = dp[0][2] + dp[1][1] = 1 + 2 = 3 - dp[2][1] = dp[1][1] + dp[2][0] = 2 + 1 = 3 - dp[2][2] = dp[1][2] + dp[2][1] = 3 + 3 = 6
  3. Final Answer:

    6 -> Option B
  4. Quick Check:

    Unique paths in 3x3 grid = 6 [OK]
Hint: Use dp formula and fill row-wise [OK]
Common Mistakes:
  • Not initializing first row and column with 1
  • Adding dp[i][j-1] and dp[i-1][j] incorrectly
  • Returning wrong dp cell
4. Identify the bug in this Rust function for unique paths and select the fix:
fn unique_paths(m: usize, n: usize) -> usize {
    let mut dp = vec![vec![0; n]; m];
    for i in 0..m {
        for j in 0..n {
            if i == 0 || j == 0 {
                dp[i][j] = 1;
            } else {
                dp[i][j] = dp[i-1][j] + dp[i][j-1];
            }
        }
    }
    dp[m][n]
}
medium
A. Change return to dp[m-1][n-1]
B. Initialize dp with ones instead of zeros
C. Change loops to start from 1 instead of 0
D. Remove the if condition inside loops

Solution

  1. Step 1: Check dp indexing at return

    dp indices go from 0 to m-1 and 0 to n-1, so dp[m][n] is out of bounds and causes error.
  2. Step 2: Fix return statement

    Return dp[m-1][n-1] to get bottom-right cell value.
  3. Final Answer:

    Change return to dp[m-1][n-1] -> Option A
  4. Quick Check:

    Return dp[m-1][n-1] to avoid index error [OK]
Hint: Return dp[m-1][n-1], not dp[m][n] [OK]
Common Mistakes:
  • Returning dp[m][n] causing runtime panic
  • Not initializing first row and column
  • Starting loops incorrectly
5. Given a grid with obstacles represented by 1s and empty spaces by 0s, how would you modify the Unique Paths DP solution to count paths avoiding obstacles?
Choose the correct approach:
hard
A. Use recursion without memoization to skip obstacles
B. Ignore obstacles and use normal unique paths formula; obstacles don't affect path count
C. Initialize dp with zeros; set dp[0][0] = 1 if no obstacle; for each cell, if obstacle, dp[i][j] = 0 else dp[i][j] = dp[i-1][j] + dp[i][j-1]
D. Initialize dp with ones everywhere; subtract paths passing through obstacles at the end

Solution

  1. Step 1: Initialize dp considering obstacles

    Set dp cells to 0 if obstacle present; dp[0][0] = 1 only if start is free.
  2. Step 2: Update dp values skipping obstacles

    For each cell, if obstacle, dp[i][j] = 0; else dp[i][j] = dp[i-1][j] + dp[i][j-1]. This counts only valid paths.
  3. Final Answer:

    Initialize dp with zeros; set dp[0][0] = 1 if no obstacle; for each cell, if obstacle, dp[i][j] = 0 else dp[i][j] = dp[i-1][j] + dp[i][j-1] -> Option C
  4. Quick Check:

    Obstacles block paths by setting dp cells to zero [OK]
Hint: Set dp[i][j] = 0 for obstacles, sum neighbors otherwise [OK]
Common Mistakes:
  • Ignoring obstacles in dp calculation
  • Subtracting paths after counting all
  • Using recursion without memoization causing inefficiency
Recommended

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