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DSA Rustprogramming~20 mins

Find Minimum in Rotated Sorted Array in DSA Rust - Practice Problems & Challenges

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Challenge - 5 Problems
🎖️
Rotated Array Master
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❓ Predict Output
intermediate
2:00remaining
Find the minimum element output
What is the output of this Rust code that finds the minimum element in a rotated sorted array?
DSA Rust
fn find_min(nums: Vec<i32>) -> i32 {
    let mut left = 0;
    let mut right = nums.len() - 1;
    while left < right {
        let mid = left + (right - left) / 2;
        if nums[mid] > nums[right] {
            left = mid + 1;
        } else {
            right = mid;
        }
    }
    nums[left]
}

fn main() {
    let nums = vec![4,5,6,7,0,1,2];
    println!("{}", find_min(nums));
}
A0
B1
C4
D7
Attempts:
2 left
💡 Hint
Think about how the binary search narrows down the smallest element in a rotated array.
❓ Predict Output
intermediate
2:00remaining
Output for single element array
What will be printed when running this Rust code with a single-element rotated array?
DSA Rust
fn find_min(nums: Vec<i32>) -> i32 {
    let mut left = 0;
    let mut right = nums.len() - 1;
    while left < right {
        let mid = left + (right - left) / 2;
        if nums[mid] > nums[right] {
            left = mid + 1;
        } else {
            right = mid;
        }
    }
    nums[left]
}

fn main() {
    let nums = vec![10];
    println!("{}", find_min(nums));
}
Apanic at index out of bounds
B10
C0
D1
Attempts:
2 left
💡 Hint
Consider what happens when the array has only one element.
❓ Predict Output
advanced
2:00remaining
Output with no rotation (sorted array)
What is the output of this Rust code when the input array is sorted but not rotated?
DSA Rust
fn find_min(nums: Vec<i32>) -> i32 {
    let mut left = 0;
    let mut right = nums.len() - 1;
    while left < right {
        let mid = left + (right - left) / 2;
        if nums[mid] > nums[right] {
            left = mid + 1;
        } else {
            right = mid;
        }
    }
    nums[left]
}

fn main() {
    let nums = vec![1,2,3,4,5,6,7];
    println!("{}", find_min(nums));
}
A1
B7
C4
D0
Attempts:
2 left
💡 Hint
If the array is not rotated, the smallest element is the first one.
🔧 Debug
advanced
2:00remaining
Identify the error in this Rust code
What error will this Rust code produce when trying to find the minimum in a rotated sorted array?
DSA Rust
fn find_min(nums: Vec<i32>) -> i32 {
    let mut left = 0;
    let mut right = nums.len();
    while left < right {
        let mid = left + (right - left) / 2;
        if nums[mid] > nums[right] {
            left = mid + 1;
        } else {
            right = mid;
        }
    }
    nums[left]
}

fn main() {
    let nums = vec![3,4,5,1,2];
    println!("{}", find_min(nums));
}
Acompiles and prints 3
Binfinite loop
Cpanic: index out of bounds
Dcompiles and prints 1
Attempts:
2 left
💡 Hint
Check the value of right initialization and how it is used as an index.
🧠 Conceptual
expert
3:00remaining
Why binary search works for finding minimum in rotated sorted array
Why does binary search correctly find the minimum element in a rotated sorted array?
ABecause the array is reversed, binary search finds the maximum instead of minimum.
BBecause the array is fully sorted, binary search always finds the minimum at the middle index.
CBecause the array is unsorted, binary search randomly guesses the minimum element.
DBecause the array is partially sorted, comparing middle and right elements helps discard half the search space each time.
Attempts:
2 left
💡 Hint
Think about how rotation affects sorted order and how comparisons guide the search.

Practice

(1/5)
1. What is the main goal when finding the minimum in a rotated sorted array?
easy
A. To sort the array back to original order
B. To find the smallest element after the rotation point
C. To count how many times the array was rotated
D. To find the largest element in the array

Solution

  1. Step 1: Understand the rotated sorted array

    A rotated sorted array is a sorted array shifted some positions, so the smallest element is the rotation point.
  2. Step 2: Identify the minimum element

    The minimum element is the smallest value after the rotation point, which is what we want to find.
  3. Final Answer:

    To find the smallest element after the rotation point -> Option B
  4. Quick Check:

    Minimum element = smallest after rotation [OK]
Hint: Look for the smallest number where order breaks [OK]
Common Mistakes:
  • Confusing minimum with maximum element
  • Trying to count rotations instead of finding minimum
  • Assuming array is fully sorted without rotation
2. Which Rust code snippet correctly declares a function to find the minimum in a rotated sorted array?
easy
A. fn find_min(nums: &[i32]) -> i32 { /* implementation */ }
B. function find_min(nums: Vec<i32>) -> i32 { }
C. def find_min(nums: &[i32]) -> i32 { }
D. fn find_min(nums: Vec<i32>) { return i32; }

Solution

  1. Step 1: Check Rust function syntax

    Rust functions start with fn, parameters have types, and return type is after ->.
  2. Step 2: Validate each option

    fn find_min(nums: &[i32]) -> i32 { /* implementation */ } uses correct Rust syntax with slice &[i32] and return type i32. Others use wrong keywords or syntax.
  3. Final Answer:

    fn find_min(nums: &[i32]) -> i32 { /* implementation */ } -> Option A
  4. Quick Check:

    Rust fn syntax with &[i32] and -> i32 [OK]
Hint: Rust functions use fn, param: type, -> return_type [OK]
Common Mistakes:
  • Using 'function' keyword instead of 'fn'
  • Mixing Python or JavaScript syntax
  • Incorrect return type placement
3. What is the output of the following Rust code?
fn main() {
    let nums = vec![4,5,6,7,0,1,2];
    let min = find_min(&nums);
    println!("{}", min);
}

fn find_min(nums: &[i32]) -> i32 {
    let mut left = 0;
    let mut right = nums.len() - 1;
    while left < right {
        let mid = left + (right - left) / 2;
        if nums[mid] > nums[right] {
            left = mid + 1;
        } else {
            right = mid;
        }
    }
    nums[left]
}
medium
A. 0
B. 4
C. 7
D. 2

Solution

  1. Step 1: Understand the binary search logic

    The code uses binary search to find the smallest element by comparing mid and right elements.
  2. Step 2: Trace the loop with input [4,5,6,7,0,1,2]

    Mid moves to find the point where array rotates; finally left points to 0, the smallest element.
  3. Final Answer:

    0 -> Option A
  4. Quick Check:

    Minimum in rotated array = 0 [OK]
Hint: Binary search narrows to smallest element [OK]
Common Mistakes:
  • Returning nums[mid] instead of nums[left]
  • Confusing left and right pointers
  • Not handling rotation correctly
4. Identify the bug in this Rust function to find the minimum in a rotated sorted array:
fn find_min(nums: &[i32]) -> i32 {
    let mut left = 0;
    let mut right = nums.len();
    while left < right {
        let mid = left + (right - left) / 2;
        if nums[mid] > nums[right] {
            left = mid + 1;
        } else {
            right = mid;
        }
    }
    nums[left]
}
medium
A. nums[left] should be nums[right] at the end
B. left should start at 1 instead of 0
C. mid calculation causes infinite loop
D. right should be nums.len() - 1 to avoid out-of-bounds

Solution

  1. Step 1: Check initialization of right pointer

    right is set to nums.len(), which is out of array bounds (index max is len-1).
  2. Step 2: Correct right initialization

    right should be nums.len() - 1 to avoid accessing nums[right] out of bounds.
  3. Final Answer:

    right should be nums.len() - 1 to avoid out-of-bounds -> Option D
  4. Quick Check:

    Array index max = len-1 [OK]
Hint: Array indices go from 0 to len-1 [OK]
Common Mistakes:
  • Using nums.len() as index causes panic
  • Starting left at 1 misses first element
  • Changing mid calculation unnecessarily
5. Given a rotated sorted array that may contain duplicates, which modification is needed in the binary search to find the minimum correctly?
fn find_min(nums: &[i32]) -> i32 {
    let mut left = 0;
    let mut right = nums.len() - 1;
    while left < right {
        let mid = left + (right - left) / 2;
        if nums[mid] > nums[right] {
            left = mid + 1;
        } else if nums[mid] < nums[right] {
            right = mid;
        } else {
            right -= 1; // What is the reason for this?
        }
    }
    nums[left]
}
hard
A. To avoid infinite loop by always moving left
B. To speed up search by skipping elements
C. To handle duplicates by shrinking right when equal to mid
D. To sort the array during search

Solution

  1. Step 1: Understand duplicates effect

    When nums[mid] equals nums[right], we cannot decide which side minimum lies, so we reduce right by one.
  2. Step 2: Reason for right -= 1

    This safely shrinks the search space without missing the minimum, handling duplicates correctly.
  3. Final Answer:

    To handle duplicates by shrinking right when equal to mid -> Option C
  4. Quick Check:

    Duplicates need careful right pointer move [OK]
Hint: When equal, reduce right to handle duplicates [OK]
Common Mistakes:
  • Ignoring duplicates causes wrong minimum
  • Moving left instead of right when equal
  • Assuming no duplicates in rotated array
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