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DSA Goprogramming~3 mins

Why Trapping Rain Water Using Stack in DSA Go?

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The Big Idea

Discover how a simple stack can solve a tricky water trapping puzzle in seconds!

The Scenario

Imagine you have a row of buildings with different heights, and after it rains, water collects between them. If you try to calculate how much water is trapped by checking each gap manually, it becomes very confusing and slow.

The Problem

Manually checking each space between buildings to find trapped water means looking back and forth repeatedly. This is slow and easy to make mistakes, especially when buildings have varying heights and many gaps.

The Solution

Using a stack helps keep track of building heights in a smart way. It lets you quickly find where water can be trapped by remembering the last building that could hold water, making the calculation fast and simple.

Before vs After
✗ Before
totalWater := 0
for i := 1; i < len(heights)-1; i++ {
  leftMax := max(heights[:i])
  rightMax := max(heights[i+1:])
  water := min(leftMax, rightMax) - heights[i]
  if water > 0 {
    totalWater += water
  }
}
✓ After
stack := []int{}
totalWater := 0
for current := 0; current < len(heights); current++ {
  for len(stack) > 0 && heights[current] > heights[stack[len(stack)-1]] {
    top := stack[len(stack)-1]
    stack = stack[:len(stack)-1]
    if len(stack) == 0 {
      break
    }
    distance := current - stack[len(stack)-1] - 1
    boundedHeight := min(heights[current], heights[stack[len(stack)-1]]) - heights[top]
    if boundedHeight > 0 {
      totalWater += distance * boundedHeight
    }
  }
  stack = append(stack, current)
}
What It Enables

This method allows you to quickly and accurately calculate trapped rainwater even in complex building height patterns.

Real Life Example

City planners can use this to estimate how much water will collect between buildings after rain, helping design better drainage systems.

Key Takeaways

Manual checking is slow and error-prone for trapping rainwater.

Stack helps track building heights to find trapped water efficiently.

Using stack reduces time and makes calculations easier and faster.

Practice

(1/5)
1. What is the main purpose of using a stack in the Trapping Rain Water Using Stack algorithm?
easy
A. To keep track of the indices of bars to calculate trapped water
B. To store the heights of the bars directly
C. To sort the bars in ascending order
D. To reverse the array of bar heights

Solution

  1. Step 1: Understand the role of stack

    The stack stores indices of bars, not heights, to help find boundaries for trapped water.
  2. Step 2: Use indices to calculate trapped water

    By using indices, we can calculate width and height of trapped water between bars.
  3. Final Answer:

    To keep track of the indices of bars to calculate trapped water -> Option A
  4. Quick Check:

    Stack stores indices, not heights [OK]
Hint: Stack stores indices to find water boundaries quickly [OK]
Common Mistakes:
  • Thinking stack stores heights instead of indices
  • Assuming stack sorts bars
  • Using stack to reverse array
2. Which of the following Go code snippets correctly declares an empty stack to be used for trapping rain water calculation?
easy
A. stack := []string{}
B. stack := make(map[int]int)
C. var stack []int
D. var stack int

Solution

  1. Step 1: Identify correct stack type

    Stack should be a slice of integers to store indices, so var stack []int is correct.
  2. Step 2: Check other options

    stack := make(map[int]int) uses a map, not a stack. stack := []string{} uses string slice, wrong type. var stack int is a single int, not a stack.
  3. Final Answer:

    var stack []int -> Option C
  4. Quick Check:

    Stack as int slice = var stack []int [OK]
Hint: Use slice of int for stack of indices in Go [OK]
Common Mistakes:
  • Using map instead of slice for stack
  • Using wrong data type like string
  • Declaring stack as single int variable
3. What is the output of the following Go code snippet that uses stack to calculate trapped rain water?
heights := []int{0,1,0,2,1,0,1,3,2,1,2,1}
stack := []int{}
water := 0
for i := 0; i < len(heights); i++ {
    for len(stack) > 0 && heights[i] >= heights[stack[len(stack)-1]] {
        top := stack[len(stack)-1]
        stack = stack[:len(stack)-1]
        if len(stack) == 0 {
            break
        }
        distance := i - stack[len(stack)-1] - 1
        boundedHeight := min(heights[i], heights[stack[len(stack)-1]]) - heights[top]
        water += distance * boundedHeight
    }
    stack = append(stack, i)
}
fmt.Println(water)

func min(a, b int) int {
    if a < b {
        return a
    }
    return b
}
medium
A. 8
B. 5
C. 7
D. 6

Solution

  1. Step 1: Trace the stack and water calculation

    The code implements the standard stack-based trapping rain water algorithm on the given heights array.
  2. Step 2: Calculate trapped water for given input

    For input {0,1,0,2,1,0,1,3,2,1,2,1}, trapped water is 6 units.
  3. Final Answer:

    6 -> Option D
  4. Quick Check:

    Standard example input yields 6 units trapped water [OK]
Hint: Use known example array for quick trapped water = 6 [OK]
Common Mistakes:
  • Miscounting trapped water units
  • Ignoring stack empty check
  • Wrong min height calculation
4. Identify the bug in the following Go code snippet for trapping rain water using stack:
heights := []int{4,2,0,3,2,5}
stack := []int{}
water := 0
for i := 0; i < len(heights); i++ {
    for len(stack) > 0 && heights[i] > heights[stack[len(stack)-1]] {
        top := stack[len(stack)-1]
        stack = stack[:len(stack)-1]
        if len(stack) == 0 {
            break
        }
        distance := i - stack[len(stack)-1] - 1
        boundedHeight := min(heights[i], heights[stack[len(stack)-1]]) - heights[top]
        water += distance * boundedHeight
    }
    stack = append(stack, i)
}
fmt.Println(water)

func min(a, b int) int {
    if a < b {
        return a
    }
    return b
}
What is the bug?
medium
A. Using '>' instead of '>=' in the inner loop condition
B. Not checking if stack is empty before popping
C. Incorrect calculation of distance between bars
D. Using min function incorrectly

Solution

  1. Step 1: Analyze inner loop condition

    The condition uses '>' but it should be '>=' to correctly handle equal height bars.
  2. Step 2: Effect of wrong condition

    Using '>' skips popping when heights are equal, causing incorrect trapped water calculation.
  3. Final Answer:

    Using '>' instead of '>=' in the inner loop condition -> Option A
  4. Quick Check:

    Use '>=' to handle equal heights correctly [OK]
Hint: Use '>=' in condition to pop equal or smaller bars [OK]
Common Mistakes:
  • Using '>' instead of '>=' causing missed pops
  • Not checking stack empty before pop (though code does)
  • Miscomputing distance or bounded height
5. Given the heights array []int{3, 0, 2, 0, 4}, how much water will be trapped using the stack-based algorithm? Also, explain why the stack helps in this case.
hard
A. 6 units
B. 7 units
C. 5 units
D. 4 units

Solution

  1. Step 1: Calculate trapped water manually

    Water at pos1: 3 units, pos2: 1 unit, pos3: 3 units. Total trapped water = 7 units.
  2. Step 2: Explain stack role

    The stack stores indices of bars to find left and right boundaries for water trapping, allowing calculation of width and height of trapped water efficiently.
  3. Final Answer:

    7 units -> Option B
  4. Quick Check:

    Stack trace or min(leftmax,rightmax)-h sum = 7 units [OK]
Hint: Sum trapped water between boundaries using stack indices [OK]
Common Mistakes:
  • Miscounting trapped water between bars
  • Not understanding stack helps find boundaries
  • Ignoring zero height bars in calculation
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