Mental Model
A node holds data and a pointer to the next node, linking pieces like a chain.
Analogy: Think of a treasure map where each clue points to the next location, forming a path.
Node1[data|->] -> Node2[data|->] -> Node3[data|->] -> null
Node1[data|->] -> Node2[data|->] -> Node3[data|->] -> null
[10|null]
[10|null] [20|null]
[10|->] -> [20|null]
[10|->] -> [20|null] [30|null]
[10|->] -> [20|->] -> [30|null]
[10|->] -> [20|->] -> [30|null]
package main import "fmt" type Node struct { value int next *Node } func main() { // Step 1: Create first node first := &Node{value: 10, next: nil} // Step 2: Create second node second := &Node{value: 20, next: nil} // Step 3: Link first node to second first.next = second // Step 4: Create third node third := &Node{value: 30, next: nil} // Step 5: Link second node to third second.next = third // Print the linked list curr := first for curr != nil { fmt.Print(curr.value) if curr.next != nil { fmt.Print(" -> ") } curr = curr.next } fmt.Println(" -> null") }
first := &Node{value: 10, next: nil}second := &Node{value: 20, next: nil}first.next = secondthird := &Node{value: 30, next: nil}second.next = thirdfor curr != nil { ... curr = curr.next }for curr != nil { ... } // loop skips if curr is nil
first := &Node{value: 10, next: nil} // next is nilnext pointer in a linked list node typically represent?next pointernext pointer in a linked list node is used to link to the following node, allowing traversal.prev in doubly linked lists).next pointer = next node address [OK]next always points forward in the list [OK]next with node valuenext stores countnext with prev pointer*Node.type Node struct { value int; next *Node }. Options B and C use invalid Go syntax (C is C language style). type Node struct { value int; next Node } uses next Node which is a value, not a pointer, causing infinite recursion.package main
import "fmt"
type Node struct {
value int
next *Node
}
func main() {
n1 := &Node{value: 1}
n2 := &Node{value: 2}
n1.next = n2
n2.next = nil
current := n1
for current != nil {
fmt.Print(current.value, " -> ")
current = current.next
}
fmt.Print("null")
}next. n2's next is nil, ending the list.next pointers step-by-step [OK]type Node struct {
value int
next Node
}next Node means the struct contains another full Node inside it, causing infinite size and recursion.next must be a pointer *Node to avoid infinite nesting and allow dynamic linking.next field should be a pointer to Node, not Node itself -> Option Anext must be *Node, not Node [OK]*Node for both next and prev, which is correct. Options A, B, and D use value types for either next or prev, causing invalid struct definitions.next and prev must be pointers [OK]next or prevPass the test and this pattern moves unknown