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DSA Goprogramming~10 mins

Trapping Rain Water Using Stack in DSA Go - Execution Trace

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Concept Flow - Trapping Rain Water Using Stack
Start with empty stack
↓
Iterate over height array
↓
While stack not empty and current height > height at stack top
↓
Pop top from stack
↓
Calculate trapped water
↓
Add trapped water to total
↓
Push current index to stack
↓
Repeat until end of array
↓
Return total trapped water
We use a stack to keep indexes of bars. When current bar is higher than top of stack, we pop and calculate trapped water between bars.
Execution Sample
DSA Go
heights := []int{0,1,0,2,1,0,1,3,2,1,2,1}
stack := []int{}
totalWater := 0
for i, h := range heights {
  // process stack and calculate water
}
This code calculates trapped rain water by iterating heights and using a stack to find boundaries.
Execution Table
StepOperationStack (indexes)Current IndexCurrent HeightPopped IndexWater TrappedVisual State
1Start[]---0[]
2Push index 0[0]00-0[0] height=0
3Push index 1[0,1]11-0[0,1] heights=0,1
4Pop index 1[0]2010[0] height=0
5Push index 2[0,2]20-0[0,2] heights=0,0
6Pop index 2[0]3222[0] height=0; trapped 2 units between 0 and 3
7Pop index 0[]3202[]; trapped 2 units
8Push index 3[3]32-2[3] height=2
9Push index 4[3,4]41-2[3,4] heights=2,1
10Push index 5[3,4,5]50-2[3,4,5] heights=2,1,0
11Pop index 5[3,4]6152[3,4] heights=2,1; trapped 0 units
12Pop index 4[3]6143[3] height=2; trapped 1 unit between 4 and 6
13Push index 6[3,6]61-3[3,6] heights=2,1
14Pop index 6[3]7363[3] height=2; trapped 0 units
15Pop index 3[]7335[]; trapped 2 units between 3 and 7
16Push index 7[7]73-5[7] height=3
17Push index 8[7,8]82-5[7,8] heights=3,2
18Push index 9[7,8,9]91-5[7,8,9] heights=3,2,1
19Pop index 9[7,8]10295[7,8] heights=3,2; trapped 0 units
20Pop index 8[7]10286[7] height=3; trapped 1 unit between 8 and 10
21Push index 10[7,10]102-6[7,10] heights=3,2
22Pop index 10[7]111106[7] height=3; trapped 0 units
23Push index 11[7,11]111-6[7,11] heights=3,1
24End[7,11]---6Total trapped water = 6 units
💡 Reached end of array; total trapped water calculated
Variable Tracker
VariableStartAfter Step 2After Step 5After Step 8After Step 13After Step 16After Step 21Final
stack[][0][0,2][3][3,6][7][7,10][7,11]
totalWater00023566
currentIndex-023671011
currentHeight-0021321
Key Moments - 3 Insights
Why do we pop from the stack only when current height is greater than height at stack top?
Because popping happens only when we find a right boundary taller than the bar at stack top, allowing us to trap water between them (see steps 6, 12, 15).
What does the popped index represent in the calculation?
The popped index is the bottom of the valley where water can be trapped. We calculate trapped water between the left boundary (new stack top) and current index (see steps 6, 12, 15).
Why do we push the current index after popping?
We push current index to mark a new boundary or potential valley bottom for future trapping (see steps 8, 13, 16).
Visual Quiz - 3 Questions
Test your understanding
Look at the execution table at step 6. What is the water trapped at this step?
A2 units
B0 units
C1 unit
D3 units
💡 Hint
Check the 'Water Trapped' column at step 6 in the execution_table.
At which step does the total trapped water first increase to 4 units?
AStep 12
BStep 20
CStep 15
DStep 24
💡 Hint
Look at the 'totalWater' variable in variable_tracker and the 'Water Trapped' column in execution_table.
If the height at index 7 was lower, how would the stack state change after step 16?
AStack would be empty
BStack would have more elements
CStack would have fewer elements
DStack would remain the same
💡 Hint
Consider how pushing and popping depend on current height compared to stack top height.
Concept Snapshot
Trapping Rain Water Using Stack:
- Use a stack to store indexes of bars
- Iterate heights, pop when current height > stack top height
- Calculate trapped water using popped index and boundaries
- Push current index after processing
- Sum trapped water for total
- Efficient O(n) solution using stack
Full Transcript
This visualization shows how to calculate trapped rain water using a stack. We start with an empty stack and iterate over the height array. When the current height is greater than the height at the top of the stack, we pop from the stack and calculate trapped water between the current bar and the new top of the stack. We add this trapped water to the total. Then we push the current index onto the stack. This process continues until we reach the end of the array. The stack helps us find boundaries for trapping water efficiently. The total trapped water is the sum of all trapped units calculated during popping. Key moments include understanding why popping happens only when current height is greater, what the popped index represents, and why we push the current index after popping. The final total trapped water for the sample input is 6 units.

Practice

(1/5)
1. What is the main purpose of using a stack in the Trapping Rain Water Using Stack algorithm?
easy
A. To keep track of the indices of bars to calculate trapped water
B. To store the heights of the bars directly
C. To sort the bars in ascending order
D. To reverse the array of bar heights

Solution

  1. Step 1: Understand the role of stack

    The stack stores indices of bars, not heights, to help find boundaries for trapped water.
  2. Step 2: Use indices to calculate trapped water

    By using indices, we can calculate width and height of trapped water between bars.
  3. Final Answer:

    To keep track of the indices of bars to calculate trapped water -> Option A
  4. Quick Check:

    Stack stores indices, not heights [OK]
Hint: Stack stores indices to find water boundaries quickly [OK]
Common Mistakes:
  • Thinking stack stores heights instead of indices
  • Assuming stack sorts bars
  • Using stack to reverse array
2. Which of the following Go code snippets correctly declares an empty stack to be used for trapping rain water calculation?
easy
A. stack := []string{}
B. stack := make(map[int]int)
C. var stack []int
D. var stack int

Solution

  1. Step 1: Identify correct stack type

    Stack should be a slice of integers to store indices, so var stack []int is correct.
  2. Step 2: Check other options

    stack := make(map[int]int) uses a map, not a stack. stack := []string{} uses string slice, wrong type. var stack int is a single int, not a stack.
  3. Final Answer:

    var stack []int -> Option C
  4. Quick Check:

    Stack as int slice = var stack []int [OK]
Hint: Use slice of int for stack of indices in Go [OK]
Common Mistakes:
  • Using map instead of slice for stack
  • Using wrong data type like string
  • Declaring stack as single int variable
3. What is the output of the following Go code snippet that uses stack to calculate trapped rain water?
heights := []int{0,1,0,2,1,0,1,3,2,1,2,1}
stack := []int{}
water := 0
for i := 0; i < len(heights); i++ {
    for len(stack) > 0 && heights[i] >= heights[stack[len(stack)-1]] {
        top := stack[len(stack)-1]
        stack = stack[:len(stack)-1]
        if len(stack) == 0 {
            break
        }
        distance := i - stack[len(stack)-1] - 1
        boundedHeight := min(heights[i], heights[stack[len(stack)-1]]) - heights[top]
        water += distance * boundedHeight
    }
    stack = append(stack, i)
}
fmt.Println(water)

func min(a, b int) int {
    if a < b {
        return a
    }
    return b
}
medium
A. 8
B. 5
C. 7
D. 6

Solution

  1. Step 1: Trace the stack and water calculation

    The code implements the standard stack-based trapping rain water algorithm on the given heights array.
  2. Step 2: Calculate trapped water for given input

    For input {0,1,0,2,1,0,1,3,2,1,2,1}, trapped water is 6 units.
  3. Final Answer:

    6 -> Option D
  4. Quick Check:

    Standard example input yields 6 units trapped water [OK]
Hint: Use known example array for quick trapped water = 6 [OK]
Common Mistakes:
  • Miscounting trapped water units
  • Ignoring stack empty check
  • Wrong min height calculation
4. Identify the bug in the following Go code snippet for trapping rain water using stack:
heights := []int{4,2,0,3,2,5}
stack := []int{}
water := 0
for i := 0; i < len(heights); i++ {
    for len(stack) > 0 && heights[i] > heights[stack[len(stack)-1]] {
        top := stack[len(stack)-1]
        stack = stack[:len(stack)-1]
        if len(stack) == 0 {
            break
        }
        distance := i - stack[len(stack)-1] - 1
        boundedHeight := min(heights[i], heights[stack[len(stack)-1]]) - heights[top]
        water += distance * boundedHeight
    }
    stack = append(stack, i)
}
fmt.Println(water)

func min(a, b int) int {
    if a < b {
        return a
    }
    return b
}
What is the bug?
medium
A. Using '>' instead of '>=' in the inner loop condition
B. Not checking if stack is empty before popping
C. Incorrect calculation of distance between bars
D. Using min function incorrectly

Solution

  1. Step 1: Analyze inner loop condition

    The condition uses '>' but it should be '>=' to correctly handle equal height bars.
  2. Step 2: Effect of wrong condition

    Using '>' skips popping when heights are equal, causing incorrect trapped water calculation.
  3. Final Answer:

    Using '>' instead of '>=' in the inner loop condition -> Option A
  4. Quick Check:

    Use '>=' to handle equal heights correctly [OK]
Hint: Use '>=' in condition to pop equal or smaller bars [OK]
Common Mistakes:
  • Using '>' instead of '>=' causing missed pops
  • Not checking stack empty before pop (though code does)
  • Miscomputing distance or bounded height
5. Given the heights array []int{3, 0, 2, 0, 4}, how much water will be trapped using the stack-based algorithm? Also, explain why the stack helps in this case.
hard
A. 6 units
B. 7 units
C. 5 units
D. 4 units

Solution

  1. Step 1: Calculate trapped water manually

    Water at pos1: 3 units, pos2: 1 unit, pos3: 3 units. Total trapped water = 7 units.
  2. Step 2: Explain stack role

    The stack stores indices of bars to find left and right boundaries for water trapping, allowing calculation of width and height of trapped water efficiently.
  3. Final Answer:

    7 units -> Option B
  4. Quick Check:

    Stack trace or min(leftmax,rightmax)-h sum = 7 units [OK]
Hint: Sum trapped water between boundaries using stack indices [OK]
Common Mistakes:
  • Miscounting trapped water between bars
  • Not understanding stack helps find boundaries
  • Ignoring zero height bars in calculation
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