Pointers let you directly access memory locations. Arrays are groups of items stored next to each other in memory. Using pointers with arrays helps you work with data efficiently.
Pointers and arrays in C++
class PointerArrayExample { public: void printArrayUsingPointer(int* array, int size) { for (int i = 0; i < size; i++) { // Access element using pointer arithmetic std::cout << *(array + i) << " "; } std::cout << std::endl; } void printArrayUsingIndex(int array[], int size) { for (int i = 0; i < size; i++) { // Access element using array index std::cout << array[i] << " "; } std::cout << std::endl; } };
In C++, the name of an array acts like a pointer to its first element.
Pointer arithmetic means adding an integer to a pointer moves it to the next elements in memory.
#include <iostream> int main() { int numbers[3] = {10, 20, 30}; int* pointerToNumbers = numbers; // points to first element std::cout << *pointerToNumbers << std::endl; // prints 10 std::cout << *(pointerToNumbers + 1) << std::endl; // prints 20 std::cout << *(pointerToNumbers + 2) << std::endl; // prints 30 return 0; }
#include <iostream> int main() { // int emptyArray[0]; // zero-length arrays are not standard in C++ int* pointerToEmpty = nullptr; // No elements to access, pointer points to no valid data std::cout << pointerToEmpty << std::endl; // prints address or nullptr return 0; }
#include <iostream> int main() { int singleElementArray[1] = {42}; int* pointerToSingle = singleElementArray; std::cout << *pointerToSingle << std::endl; // prints 42 return 0; }
#include <iostream> int main() { int numbers[5] = {5, 10, 15, 20, 25}; int* pointerToNumbers = numbers; // Access first element std::cout << *pointerToNumbers << std::endl; // 5 // Access last element std::cout << *(pointerToNumbers + 4) << std::endl; // 25 return 0; }
This program shows two ways to print array elements: using pointers and using array indexes. Both print the same result.
#include <iostream> class PointerArrayExample { public: void printArrayUsingPointer(int* array, int size) { std::cout << "Using pointer arithmetic: "; for (int i = 0; i < size; i++) { std::cout << *(array + i) << " "; } std::cout << std::endl; } void printArrayUsingIndex(int array[], int size) { std::cout << "Using array index: "; for (int i = 0; i < size; i++) { std::cout << array[i] << " "; } std::cout << std::endl; } }; int main() { int numbers[5] = {100, 200, 300, 400, 500}; PointerArrayExample example; std::cout << "Array elements:" << std::endl; example.printArrayUsingPointer(numbers, 5); example.printArrayUsingIndex(numbers, 5); return 0; }
Time complexity to access any element by pointer or index is O(1).
Pointer arithmetic moves the pointer by the size of the data type automatically.
Common mistake: dereferencing pointers outside array bounds causes undefined behavior.
Use pointers when you want efficient access or to pass arrays to functions without copying.
Pointers can access array elements by moving through memory addresses.
Array name acts like a pointer to the first element.
Pointer arithmetic and array indexing both access elements but pointer arithmetic works with memory addresses directly.