Introduction
Pointers let you work directly with memory addresses. But if used wrong, they can cause bugs or crashes.
When you want to share data between functions without copying it.
When you need to work with dynamic memory (memory you create while the program runs).
When you want to build complex data structures like linked lists or trees.
When you want to optimize performance by avoiding copying large data.
When you need to interact with low-level system or hardware features.