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Cprogramming~10 mins

Goto statement overview in C - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to jump to the label using goto.

C
int main() {
    int x = 0;
    if (x == 0) {
        [1] skip;
    }
    printf("This will be skipped.\n");
    skip:
    printf("Jumped to label.\n");
    return 0;
}
Drag options to blanks, or click blank then click option'
Acontinue
Bjump
Cbreak
Dgoto
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'jump' instead of 'goto'.
Using 'break' or 'continue' outside loops.
2fill in blank
medium

Complete the code to define a label named 'end'.

C
int main() {
    int i = 5;
    if (i > 0) {
        printf("i is positive\n");
    }
    [1]
    return 0;
}
Drag options to blanks, or click blank then click option'
Aend:
Bend;
Cend
Dlabel
Attempts:
3 left
💡 Hint
Common Mistakes
Forgetting the colon after the label name.
Adding a semicolon after the label.
3fill in blank
hard

Fix the error in the goto statement to jump to label 'start'.

C
int main() {
    [1];
    printf("At start label\n");
    return 0;
    start:
    printf("This is the start label.\n");
}
Drag options to blanks, or click blank then click option'
Agoto start
Bgoto start;
Cgoto start:
Dgoto; start
Attempts:
3 left
💡 Hint
Common Mistakes
Adding a colon after the label name in goto.
Using incorrect punctuation.
4fill in blank
hard

Complete the code to create a loop using goto and label.

C
int main() {
    int count = 0;
    loop_start:
    if (count < 3) {
        printf("Count: %d\n", count);
        count++;
        [1] loop_start;
    }
    return 0;
}
Drag options to blanks, or click blank then click option'
A:
Bgoto
C;
D,
Attempts:
3 left
💡 Hint
Common Mistakes
Forgetting the colon after the label.
Using incorrect syntax for goto.
5fill in blank
hard

Fill all three blanks to use goto to skip printing 'Skipped' and jump to 'end' label.

C
int main() {
    int x = 1;
    if (x == 1) [1] end;
    printf("Skipped\n");
    [2]:
    printf("After label\n");
    return 0;
    [3]:
}
Drag options to blanks, or click blank then click option'
Agoto
Bend
Dstart
Attempts:
3 left
💡 Hint
Common Mistakes
Using label names without colons.
Using incorrect label names.

Practice

(1/5)
1. What does the goto statement do in C programming?
easy
A. It jumps to a labeled part of the code within the same function.
B. It creates a new function.
C. It declares a variable.
D. It ends the program immediately.

Solution

  1. Step 1: Understand the purpose of goto

    The goto statement is used to jump to a specific label inside the same function.
  2. Step 2: Compare with other options

    Other options describe unrelated actions like creating functions or ending programs, which goto does not do.
  3. Final Answer:

    It jumps to a labeled part of the code within the same function. -> Option A
  4. Quick Check:

    goto jumps to label [OK]
Hint: Remember: goto jumps only inside the same function [OK]
Common Mistakes:
  • Thinking goto can jump between functions
  • Confusing goto with function calls
  • Believing goto ends the program
2. Which of the following is the correct syntax to use goto in C?
easy
A. goto: label_name;
B. goto(label_name);
C. goto label_name;
D. goto = label_name;

Solution

  1. Step 1: Recall correct goto syntax

    The correct syntax is simply goto label_name; without parentheses or equals sign.
  2. Step 2: Check other options for syntax errors

    The other options use invalid syntax: one with a colon after goto, one with parentheses, and one with an equals sign.
  3. Final Answer:

    goto label_name; -> Option C
  4. Quick Check:

    Correct syntax is goto label; [OK]
Hint: Use 'goto label;' without parentheses or equals [OK]
Common Mistakes:
  • Adding parentheses after goto
  • Using equals sign with goto
  • Writing colon after goto
3. What will be the output of this C code?
int main() {
    int x = 0;
    start:
    x++;
    if (x < 3) goto start;
    printf("%d", x);
    return 0;
}
medium
A. 3
B. 0
C. 1
D. Infinite loop

Solution

  1. Step 1: Trace the loop with goto

    The label start is before x++. The code increments x, then checks if x < 3. If yes, it jumps back to start.
  2. Step 2: Count increments until condition fails

    x starts at 0, increments to 1, 2, then 3. When x is 3, condition x < 3 is false, so it stops looping and prints 3.
  3. Final Answer:

    3 -> Option A
  4. Quick Check:

    Loop increments x to 3 before printing [OK]
Hint: Count increments until condition fails [OK]
Common Mistakes:
  • Thinking it prints 0 or 1
  • Assuming infinite loop without checking condition
  • Confusing label position
4. Identify the error in this C code using goto:
int main() {
    goto end;
    printf("Hello");
    end:
    return 0;
}
medium
A. Cannot jump over variable declarations.
B. No error; code runs and prints nothing.
C. Label 'end' is not defined.
D. Syntax error in goto statement.

Solution

  1. Step 1: Check label definition and usage

    The label end is defined after the goto statement, so jumping to it is valid.
  2. Step 2: Analyze program flow

    The program jumps to end, skipping the printf. So it prints nothing and returns 0 without error.
  3. Final Answer:

    No error; code runs and prints nothing. -> Option B
  4. Quick Check:

    Jumping to label after goto is allowed [OK]
Hint: Jumping forward to label is allowed; no error [OK]
Common Mistakes:
  • Thinking label must be before goto
  • Expecting output when skipped
  • Assuming syntax error in goto
5. How can goto be used to break out of nested loops in C? Choose the best example.
hard
A. Use goto to jump to a label inside the inner loop.
B. Use goto to jump to a label after both loops finish.
C. Use goto to restart the inner loop from the beginning.
D. Use goto inside inner loop to jump to a label outside both loops.

Solution

  1. Step 1: Understand nested loops and breaking out

    Normally, break exits only one loop. To exit multiple loops, goto can jump to a label after all loops.
  2. Step 2: Identify correct usage of goto

    Using goto inside the inner loop to jump outside both loops immediately breaks out of all loops.
  3. Final Answer:

    Use goto inside inner loop to jump to a label outside both loops. -> Option D
  4. Quick Check:

    Goto jumps out of nested loops [OK]
Hint: Use goto to jump outside nested loops for quick exit [OK]
Common Mistakes:
  • Using goto to restart loops instead of exit
  • Jumping to label inside loops only
  • Thinking break exits all loops
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10 questions~5 mineasy hard