💡 Precomputation allows instant retrieval of the correct angle.
class ClockAngle:
def __init__(self):
self.precomputed = [[0]*60 for _ in range(12)] # STEP 1: Initialize array
for h in range(12): # STEP 2: Outer loop over hours
for m in range(60): # STEP 3: Inner loop over minutes
hour_angle = h * 30 + m * 0.5 # STEP 4: Compute hour hand angle
minute_angle = m * 6 # STEP 5: Compute minute hand angle
diff = abs(hour_angle - minute_angle) # STEP 6: Calculate difference
self.precomputed[h][m] = min(diff, 360 - diff) # STEP 7: Store smaller angle
def angleClock(self, hour: int, minutes: int) -> float:
return self.precomputed[hour % 12][minutes] # STEP 12: Query precomputed angle
if __name__ == '__main__':
clock = ClockAngle()
print(clock.angleClock(3, 30)) # STEP 13: Output final answer (75)
print(clock.angleClock(12, 0)) # Additional test
📊
Angle Between Hands of a Clock - Watch the Algorithm Execute, Step by Step
Watching each step reveals how precomputation optimizes repeated angle calculations and clarifies the angle formulas.
Step 1/13
·Active fill★Answer cell
setup
m
0
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Result: "empty 12x60 array initialized"
fill_row
m
0
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Result: "array initialized, starting hour 0"
fill_cells
m
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Result: "starting minute 0 for hour 0"
fill_cells
m
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Result: "hour_angle = 0 * 30 + 0 * 0.5 = 0"
fill_cells
m
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Result: "minute_angle = 0 * 6 = 0"
fill_cells
m
0
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Result: "diff = abs(0 - 0) = 0"
fill_cells
m
0
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Result: "precomputed[0][0] = 0"
fill_row
m
0
1
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h
3
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Result: "starting hour 3"
fill_cells
0
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h
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Result: "starting minute 30 for hour 3"
fill_cells
0
1
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h
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9
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11
Result: "hour_angle=105, minute_angle=180"
fill_cells
0
1
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h
3
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Result: "precomputed[3][30] = 75"
compare
0
1
2
hour
3
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5
6
7
8
9
10
11
Result: 75
record
0
1
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hour
3
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Result: 75
Key Takeaways
✓ Precomputing all possible angles allows instant O(1) queries for any time.
This insight is hard to see from code alone because precomputation loops and query lookups are separated.
✓ The hour hand angle depends on both hour and minute, moving continuously rather than discretely.
Visualizing the gradual movement clarifies why the formula includes minutes * 0.5.
✓ The algorithm always chooses the smaller angle between the two hands, never exceeding 180 degrees.
Seeing the min(diff, 360 - diff) choice in action helps understand why this step is necessary.
Practice
(1/5)
1. You need to find the smallest positive number that is divisible by two given integers, and also find the greatest integer that divides both. Which approach guarantees the most efficient and reliable solution for this problem?
easy
A. Use a brute force search checking multiples and divisors until the answer is found.
B. Use a greedy algorithm that picks the largest divisor first and tries to build the LCM.
C. Apply the Euclidean algorithm iteratively to find GCD, then compute LCM using the GCD.
D. Use dynamic programming to store intermediate divisors and multiples for both numbers.
Solution
Step 1: Understand the problem requirements
The problem requires finding the greatest common divisor (GCD) and least common multiple (LCM) of two integers efficiently.
Step 2: Evaluate approaches
Brute force is inefficient for large inputs. Dynamic programming and greedy approaches do not naturally fit this problem. The Euclidean algorithm efficiently computes GCD in O(log(min(a,b))) time, and LCM can be derived from GCD.
Final Answer:
Option C -> Option C
Quick Check:
Euclidean algorithm is the standard optimal method for GCD and LCM [OK]
Hint: Euclidean algorithm efficiently finds GCD and LCM [OK]
Common Mistakes:
Thinking brute force is efficient enough
Confusing greedy with Euclidean algorithm
2. Consider the following Python code that computes GCD and LCM of two numbers:
def gcd_iterative(a, b):
while b != 0:
a, b = b, a % b
return a
def lcm_safe(a, b):
gcd = gcd_iterative(a, b)
return a // gcd * b
if __name__ == '__main__':
a, b = 8, 12
gcd = gcd_iterative(a, b)
lcm = lcm_safe(a, b)
print("GCD =", gcd)
print("LCM =", lcm)
Hint: GCD divides both numbers; LCM is product divided by GCD [OK]
Common Mistakes:
Confusing order of modulo in Euclidean algorithm
Calculating LCM as a*b without dividing by GCD
3. You are given a positive integer and repeatedly replace it by the sum of the squares of its digits. If this process eventually reaches 1, the number is considered "happy"; otherwise, it falls into a cycle that never reaches 1. Which approach guarantees detecting whether a number is happy in optimal time and space?
easy
A. Use a brute force approach storing all intermediate numbers in a hash set to detect cycles.
B. Use dynamic programming to store results for all numbers up to n to avoid recomputation.
C. Use a greedy approach that always picks the largest digit to speed up convergence.
D. Use Floyd's Cycle Detection algorithm (Tortoise and Hare) to detect cycles without extra space.
Solution
Step 1: Understand the problem pattern
The problem involves detecting cycles in a sequence generated by repeatedly summing the squares of digits. Detecting cycles efficiently is key.
Step 2: Identify the optimal cycle detection method
Floyd's Cycle Detection algorithm uses two pointers moving at different speeds to detect cycles in O(1) space, which is optimal compared to storing all seen numbers.
Final Answer:
Option D -> Option D
Quick Check:
Floyd's algorithm detects cycles without extra memory [OK]
Hint: Cycle detection with two pointers uses constant space [OK]
Common Mistakes:
Assuming greedy digit selection speeds up convergence
Using DP unnecessarily increases space
Brute force uses extra memory
4. You are given a set of points on a 2D plane and need to find the maximum number of points that lie on the same straight line. Which approach guarantees an optimal solution for this problem?
easy
A. Use a greedy approach by sorting points and connecting consecutive points only.
B. Use a divide-and-conquer approach by splitting points into halves and merging results.
C. Use dynamic programming to build up solutions based on subproblems of smaller point sets.
D. Use a nested loop to consider every pair of points, compute slopes as reduced fractions, and count points sharing the same slope from each base point.
Solution
Step 1: Understand problem requirements
The problem requires finding the maximum number of points on a single line, which depends on slopes between points.
Step 2: Identify approach that handles all pairs and slope normalization
Only the nested loop approach with slope normalization (reduced fractions) correctly groups points on the same line and handles duplicates and vertical lines.
Final Answer:
Option D -> Option D
Quick Check:
Nested loops with slope hashing is the standard optimal approach [OK]
Hint: Check if approach handles all pairs and slope normalization [OK]
Common Mistakes:
Assuming greedy or DP solves this geometry problem optimally
5. You are given two rectangles on a 2D plane, each defined by their bottom-left and top-right coordinates. You need to determine if they overlap (i.e., share any area). Which approach guarantees an optimal and correct solution for this problem?
easy
A. Use a greedy algorithm to iteratively check if one rectangle can be shifted to overlap the other.
B. Check if the projections of the rectangles on both the x-axis and y-axis overlap using min and max coordinate comparisons.
C. Apply dynamic programming to store intermediate overlap states between sub-rectangles.
D. Use a brute force grid scan to check every point inside the bounding box of both rectangles.
Solution
Step 1: Understand the problem requires checking overlap on both axes
Rectangles overlap if and only if their projections on the x-axis and y-axis overlap simultaneously.
Step 2: Recognize that comparing min and max coordinates on each axis is optimal
Using min and max to find the intersection length on each axis is a constant-time, direct mathematical check.
Final Answer:
Option B -> Option B
Quick Check:
Checking intervals on both axes ensures correct overlap detection [OK]
Hint: Check overlap on both x and y axes using min/max [OK]
Common Mistakes:
Assuming overlap if only one axis overlaps
Trying to solve with DP or greedy unnecessarily
Using brute force scanning which is inefficient
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