Imagine you have a set of points representing trees in a park, and you want to build the smallest rectangular fence that encloses four of them as corners. How do you find that rectangle with minimum area?
Given a set of points in the 2D plane, find the minimum area of any rectangle formed by four of these points with sides parallel to the x and y axes. If no such rectangle exists, return 0. Input: An array of points where each point is represented as [x, y]. Output: The minimum area of a rectangle formed by any four points, or 0 if none exists.
1 ≤ n ≤ 10^50 ≤ x, y ≤ 10^9All points are distinct
Edge cases: No rectangle possible → output 0All points on a single line → output 0Multiple rectangles → output minimum area among them
def minAreaRect(points):
# Write your solution here
pass
class Solution {
public int minAreaRect(int[][] points) {
// Write your solution here
return 0;
}
}
#include <vector>
using namespace std;
int minAreaRect(vector<vector<int>>& points) {
// Write your solution here
return 0;
}
function minAreaRect(points) {
// Write your solution here
}
Coming soon
0/9
Common Bugs to Avoid
Wrong: 0Failing to detect any rectangle because code only checks adjacent points or misses verifying all four corners.✅ For each pair of points as diagonal, check if the other two corners exist in the point set before calculating area.
Wrong: Area too small or incorrect due to integer overflowUsing 32-bit integers for area calculation with large coordinates causes overflow.✅ Use 64-bit integers or Python's arbitrary precision integers for area calculation.
Wrong: Non-zero output for empty or single point inputNo guard clause for inputs with fewer than 4 points.✅ Return 0 immediately if points length < 4.
Wrong: Non-zero output for colinear pointsNot verifying that rectangles require at least two distinct x and y coordinates.✅ Check that points have at least two distinct x and y values before calculating area.
Wrong: TLE on large inputsUsing brute force O(n^4) or O(n^3) approach instead of O(n^2) hash set diagonal pair method.✅ Implement O(n^2) solution using hash sets and diagonal pair checks.
✓
Test Cases
Handle base cases like empty input and single points before checking rectangles.
Consider all pairs of points as diagonals, not just nearest neighbors.
Optimize your solution to O(n^2) using hash sets to avoid TLE.
t1_01basic
Input{"points":[[1,1],[1,3],[3,1],[3,3],[2,2]]}
Expected4
⏱ Performance - must finish in 2000ms
The rectangle formed by points (1,1), (1,3), (3,1), and (3,3) has area 4, which is the minimum.
💡 Consider pairs of points as potential rectangle diagonals.
💡 Use a hash set to quickly check if the other two corners exist.
💡 Calculate area as width * height from the diagonal points.
Why it failed: Incorrect output means the code likely misses checking all diagonal pairs or fails to verify all four corners exist. Fix by ensuring for each diagonal pair (p1, p2), check if (p1.x, p2.y) and (p2.x, p1.y) are in the point set before computing area.
✓ Correctly identifies minimum rectangle area using diagonal pair checks.
The rectangle with corners (0,0), (0,2), (2,0), and (2,2) has area 4, which is the minimum rectangle area.
💡 Check all pairs of points as potential diagonals.
💡 Verify existence of the other two corners using a hash set.
💡 Calculate area only when all four corners exist.
Why it failed: If output is wrong, the code may not verify all four corners or may incorrectly calculate area. Fix by confirming both complementary corners exist before area calculation.
✓ Correctly computes minimum rectangle area for a different input set.
t2_01edge
Input{"points":[]}
Expected0
⏱ Performance - must finish in 2000ms
Empty input means no points, so no rectangle can be formed; output is 0.
💡 Check if input list is empty before processing.
💡 Return 0 immediately if fewer than 4 points.
💡 No rectangles possible without points.
Why it failed: Code crashes or returns non-zero for empty input. Fix by adding a guard clause to return 0 if points length < 4.
✓ Handles empty input gracefully by returning 0.
t2_02edge
Input{"points":[[1,1]]}
Expected0
⏱ Performance - must finish in 2000ms
Only one point means no rectangle can be formed; output is 0.
💡 Check if number of points is less than 4.
💡 Return 0 immediately if not enough points for rectangle.
💡 Single point cannot form rectangle.
Why it failed: Code returns non-zero or crashes with single point input. Fix by returning 0 if points length < 4.
✓ Correctly returns 0 for single point input.
t2_03edge
Input{"points":[[0,0],[1,0],[2,0],[3,0],[4,0]]}
Expected0
⏱ Performance - must finish in 2000ms
All points lie on a single horizontal line; no rectangle can be formed; output is 0.
💡 Rectangles require at least two distinct x and y coordinates.
💡 Check if all points share the same x or y coordinate.
💡 Return 0 if no vertical or horizontal span.
Why it failed: Code returns non-zero area for colinear points. Fix by verifying that rectangles require at least two distinct x and y values.
✓ Correctly returns 0 when all points are colinear.
Minimum rectangle is formed by points (1,1), (1,4), (4,1), (4,4) with area 9; points (2,2) and (3,3) do not form smaller rectangle.
💡 Check all diagonal pairs, not just close points.
💡 Avoid greedy approach that picks closest points only.
💡 Ensure to consider all pairs to find minimum area.
Why it failed: Greedy approach picking closest points fails to find minimum rectangle. Fix by checking all pairs of points as diagonals, not just nearest neighbors.
✓ Correctly finds minimum rectangle area by exhaustive diagonal pair checks.
Multiple rectangles possible; minimum area rectangle is (1,1),(1,3),(3,1),(3,3) with area 4.
💡 Check all rectangles formed by pairs of points as diagonals.
💡 Do not confuse 0/1 knapsack style inclusion with rectangle formation.
💡 Verify all four corners exist before computing area.
Why it failed: Confusing rectangle formation with subset selection leads to incorrect area. Fix by ensuring rectangle corners are verified explicitly, not assumed.
✓ Correctly identifies minimum area among multiple rectangles.
Rectangle formed by points at extreme coordinates has area 10^18, testing integer overflow handling.
💡 Use 64-bit integer types or Python int to avoid overflow.
💡 Calculate area as (maxX - minX) * (maxY - minY) carefully.
💡 Check intermediate calculations for overflow.
Why it failed: Integer overflow causes incorrect area calculation. Fix by using 64-bit integers or Python's arbitrary precision integers for area calculation.
✓ Correctly handles large coordinate values without overflow.
t4_01performance
Input{"_description":"n=100000 at constraint boundary - executor generates this input"}
Expectednull
⏱ Performance - must finish in 2000ms
Input size n=100000 tests O(n^2) or worse algorithms; must complete within 2 seconds.
💡 Brute force O(n^4) will time out.
💡 Use hash set and diagonal pair checking for O(n^2) solution.
💡 Avoid nested loops over quadruples.
Why it failed: Algorithm with O(n^4) or O(n^3) complexity will TLE. Fix by implementing O(n^2) diagonal pair hash set approach.
✓ Efficient O(n^2) solution passes within time limit.
Practice
(1/5)
1. Consider the following code snippet that checks if a number is a palindrome by reversing half of its digits. What is the value of reversed_half after the second iteration of the while loop when input is 12321?
Hint: Track variable updates carefully each loop iteration [OK]
Common Mistakes:
Off-by-one iteration count
Mixing x and reversed_half values
Incorrect modulo or division
2. What is the time complexity of the optimized Sieve of Eratosthenes algorithm that counts primes less than n by marking multiples of odd primes only, and why?
medium
A. O(n * sqrt(n)) because each number is checked against primes up to sqrt(n)
B. O(n) because each number is visited only once during marking
C. O(n log n) because each prime's multiples are marked up to n
D. O(n log log n) because the sieve marks multiples efficiently up to sqrt(n)
Solution
Step 1: Identify outer loop complexity
The outer loop runs over odd numbers up to sqrt(n), roughly O(sqrt(n)/2).
Step 2: Analyze inner marking loop
Each composite number is marked only once by its smallest prime factor, leading to total marking cost O(n log log n).
Final Answer:
Option D -> Option D
Quick Check:
Classic sieve time complexity is O(n log log n) [OK]
Hint: Sieve complexity is famously O(n log log n) [OK]
Common Mistakes:
Confusing with brute force O(n sqrt(n))
Assuming linear O(n) due to single visits
Overestimating to O(n log n)
3. What is the time complexity of the optimal happy number detection algorithm that uses a fixed set of known unhappy cycle numbers and repeatedly computes the sum of squares of digits until reaching 1 or a cycle?
medium
A. O(n^2) due to repeated digit extraction and sum computations
B. O(n) where n is the input number
C. O(k * log n) where k is the number of iterations until termination and log n is digits count
D. O(1) constant time because the unhappy cycle set is fixed
Solution
Step 1: Identify operations per iteration
Each iteration computes sum of squares of digits, which takes O(log n) time since number of digits is proportional to log n.
Step 2: Count number of iterations
Number of iterations k until reaching 1 or cycle is variable but bounded; total time is O(k * log n).
Final Answer:
Option C -> Option C
Quick Check:
Time depends on iterations and digit count, not linear or constant [OK]
Hint: Sum of digit squares costs O(log n) per iteration [OK]
Common Mistakes:
Assuming linear O(n) time
Confusing fixed cycle set with constant time
Mistaking digit extraction cost
4. Consider the following buggy code for finding the nth ugly number. Which line contains the subtle bug that causes incorrect results for some inputs?
import heapq
def nthUglyNumber(n):
heap = [1]
seen = set()
ugly = 1
for _ in range(n):
ugly = heapq.heappop(heap)
for factor in [2, 3, 5]:
new_ugly = ugly * factor
if new_ugly not in seen:
seen.add(new_ugly)
heapq.heappush(heap, new_ugly)
return ugly
medium
A. Line 3: Initializing seen as an empty set instead of containing 1
B. Line 6: Popping from heap before checking if heap is empty
C. Line 9: Multiplying ugly by factor without checking for overflow
D. Line 11: Adding new_ugly to seen before pushing to heap
Solution
Step 1: Check initialization of seen set
The seen set is empty initially, but 1 is already in the heap. This causes duplicates because 1 is not marked as seen.
Step 2: Understand impact of missing 1 in seen
Without 1 in seen, the algorithm may push 1 multiple times, causing duplicates and incorrect nth ugly number.
Final Answer:
Option A -> Option A
Quick Check:
Adding 1 to seen fixes duplicates and ensures correctness [OK]
Hint: Always mark initial heap elements as seen to avoid duplicates [OK]
Common Mistakes:
Forgetting to add initial element to seen set
Assuming heap uniqueness without seen tracking
Ignoring edge cases with initial values
5. Suppose you want to compute the LCM of multiple numbers (more than two). Which of the following approaches correctly extends the iterative Euclidean algorithm and avoids overflow?
hard
A. Multiply all numbers together first, then divide by the GCD of all numbers at the end.
B. Compute LCM pairwise from left to right using lcm_safe(a, b) repeatedly on the list.
C. Use brute force to find the smallest number divisible by all inputs by checking multiples of the max number.
D. Compute GCD of all numbers first, then multiply all numbers and divide by that GCD.
Solution
Step 1: Understand LCM of multiple numbers
LCM(a,b,c) = LCM(LCM(a,b), c). Computing pairwise LCMs iteratively is standard and safe.
Step 2: Evaluate options
Multiplying all numbers first risks overflow. Brute force is inefficient. Computing GCD of all and dividing product is incorrect because GCD of all does not directly give LCM.
Final Answer:
Option B -> Option B
Quick Check:
Pairwise LCM with overflow-safe method is correct and efficient [OK]
Hint: Compute LCM pairwise to avoid overflow and maintain correctness [OK]
Common Mistakes:
Multiplying all numbers first causing overflow
Misusing GCD of all numbers to compute LCM
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